Stellaris

Stellaris

Additional Vanilla Components
 Toto téma bylo přilepeno, takže je nejspíš důležité
Sam_  [vývojář] 18. dub. 2020 v 18.15
Required Compatibility Patches
This is where you can post the mods that need compatibility patches with Additional Vanilla Weapons.

Please include the full mod title and/or a link instead of a simple abbreviation.

Please limit your post to mods that you have confirmed an incompatibility with. If you're unsure or here to ask a question please ask in the comment area on the main page.

All of this is to help me list and sort through the mods that I need to patch.

Patches done:
  • NSC2
  • Zenith of the Fallen Empires
  • Ancient Dreadnought and Improved Titan 2.6
Naposledy upravil Sam_; 10. kvě. 2020 v 3.16
< >
Zobrazuje se 115 z 31 komentářů
Highly recommended mod, great work! Can we have a compatibility patch for Zenith of Fallen Empires, because the fallen ship types can't use the added components (escort / battlecruiser / fallen titan etc). The bottleneck is the reactors, to be more precise.

https://gtm.steamproxy.vip/workshop/filedetails/?id=2044599287

Cheers
Naposledy upravil Anderoid; 20. dub. 2020 v 12.58
I second what Anderoid said - Great mod!
nsc2
The singularity původně napsal:
nsc2
forward this. nsc2
Sam_  [vývojář] 22. dub. 2020 v 9.36 
Zenith of the Fallen Empires and NSC2 done
I second the Extra Ship Components mod compatibility patch. Love both mods but there is definite overlap.
It would be nice to have a patch for running both ZFE and NSC.
Sam_  [vývojář] 2. kvě. 2020 v 23.20 
Compatibility for those are built in
Cool thanks !
I really like this mod along with your Additional Vanilla Weapons. I enjoy obliterating FEs with this.

I would really love to see a compatibility patch for Star Wars Empire Ships Reborn
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2019865539
Your mod, Additional Vanilla Weapons, works seamlessly with that mod. Its just this Additional Components Mod that isn't "integrating" with the SWESR.
Specifically, the additional ship power reactors (and some components) from this mod doesn't show up when editing the additional ship classes provided by SWESR in the ship designer; which really limits what I could put into those ships.

I have no coding skills or modding knowledge; however, if someone could teach me (or give me
a tutorial link) on how to do it, I would be willing to make a compatibility patch with my spare quarantine time.
Naposledy upravil Cynix; 6. kvě. 2020 v 7.38
Sam_  [vývojář] 6. kvě. 2020 v 7.40 
The issue with this (I assume) is the added ship sizes in SWESR. If this is the only issue then compatibility can be built in without needing a patch.

I'll look in to it
Sam_ původně napsal:
The issue with this (I assume) is the added ship sizes in SWESR. If this is the only issue then compatibility can be built in without needing a patch.

I'll look in to it

Thanks dude.

Yes, I do think it was with the added ship sizes of SWESR, (as I looked into the internal files of the said mod just recently)
i noticed while playing Zenith of the Fallen Empires 3.0 that even with the patch the defence tower (not the defence outpost that one is fine) does not get the reactors could you see if you could fix it?(and to clarify defence tower is another defence station in ZoFE 3.0 that is separate from the defence outpost. Im making sure there is no confusion between the two.)
Naposledy upravil Fenrys; 7. kvě. 2020 v 13.55
Hi, man! I see you made nice mod here. Can you please add compatibility for "Ancient Dreadnought and Improved Titan 2.6" ?
Shipsize is `size_restriction = { dreadnought_a }` it's almost like Titan. I figured out that it would be easier to make from your side. Also, if something needed from my side I'm ready to do it.
< >
Zobrazuje se 115 z 31 komentářů
Na stránku: 1530 50