Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron: 1984 Redux
BirdBoy  [utvecklare] 5 apr, 2020 @ 16:12
Bug Reports
Please report bugs in this discussion. Try to be as specific and detailed as you can.
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If you satellite or liberate a nation that was the country doing the focuses for Oceania, Eurasia etc. (for example, Satelliting Japan); they still retain all of their national spirits, such as "consciousness of man" which makes them become one of the three superpowers again, making them join that faction. I feel like this could be fixed if you instead of making it a national spirit, add it as a trait of the person in charge, so then when GoldStein comes in charge, they don't go back to any other ideologies.
Naluboard 8 apr, 2020 @ 22:06 
Spy Agencies are broken, completely. There are no Agency Branches, and you can't get a single spy. I don't know how to fix this, but it is something that would be nice to see fixed.
BirdBoy  [utvecklare] 10 apr, 2020 @ 15:28 
Ursprungligen skrivet av Naluboard:
Spy Agencies are broken, completely. There are no Agency Branches, and you can't get a single spy. I don't know how to fix this, but it is something that would be nice to see fixed.

Agencies have been temporarily disabled. I'm currently trying to get LaR features working.
Lenni 15 apr, 2020 @ 15:01 
Azores and Madeira aren't cores of Eurasia. Instead they start off with 70% compliance. Same for Maldives, which aren't a core of Oceania.
BirdBoy  [utvecklare] 15 apr, 2020 @ 16:19 
Ursprungligen skrivet av Lenny:
Azores and Madeira aren't cores of Eurasia. Instead they start off with 70% compliance. Same for Maldives, which aren't a core of Oceania.

Noted. Thank you for reporting
Ganj 18 apr, 2020 @ 3:55 
big problem with naval invasions I think tied to espionage being disabled

no matter how many ships I sent on mission to a contested sea zone intel efficiency remained at 0% and that meant I couldn't get any superiority in contested waters which means no invasions

https://cdn.discordapp.com/attachments/261222313851093002/700877662670946444/unknown.png
BirdBoy  [utvecklare] 19 apr, 2020 @ 19:52 
Ursprungligen skrivet av Lenin_Lover_69:
big problem with naval invasions I think tied to espionage being disabled

no matter how many ships I sent on mission to a contested sea zone intel efficiency remained at 0% and that meant I couldn't get any superiority in contested waters which means no invasions

https://cdn.discordapp.com/attachments/261222313851093002/700877662670946444/unknown.png

I'll look into this. Naval intel was added in MtG I think. You need above 30% intel to get any naval supremacy, so that's why you have 0%.
Lenni 6 jul, 2020 @ 17:06 
More of a suggestion than a bug report, but I think the Salvation ideology should be the one that has the local autonomy occupation law rather than INGSOC.
ej 13 dec, 2020 @ 21:18 
Well, whenever I try and play the mod, it's becoming the normal HOI4, not the actual mod. I dont know if this is only a problem for me, and even when I reinstall it, it doesnt work. If I try and verify HOI4's files, still doesnt work.
Theman110 13 mar, 2021 @ 10:37 
AI will not design/Build ships?
freestyler445 1 okt, 2021 @ 10:05 
every time i zoom in the game crashes
stardast 132 9 okt, 2021 @ 8:45 
When I start a game, Oceania appears as UK
Christheman 23 maj, 2023 @ 11:31 
when I try to launch the game it says: Hoi4 has crashed, send report. And then: Close program. :steamfacepalm:
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