The Spatials: Galactology

The Spatials: Galactology

Floor Rebalance
 This topic has been pinned, so it's probably important
cabmoomoo  [developer] 29 Mar, 2020 @ 12:13pm
Balancing the Rebalance
Some of the changes made in this mod are quite massive and potentially game-breaking. A major example of this is the highest, base-game aesthetic value of 7 being dropped in value all the way to only 16 credits per tile. I've made this discussion so that anyone who care can voice their opinion on this.
A potential solution to this would be to change the formula. One such formula would be generated using the Clean Cubical (0,5) and the Crystal Palace (5,40). This would drastically increase the price of most of the floors though. Any floor with an aesthetic value of 7 would actually become around 92 credits per tile, and any floor with an aesthetic value of -3 or less would become 1 credit. I'm not sure how good of a solution this is, or if it even really is one, so I'd welcome some input. If those more mathematically inclined would like to suggest other possible solutions, I'd welcome that as well.
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Frission 21 May, 2021 @ 1:20pm 
I see nothing wrong with it tbh. I get mods for fun not for worrying about balance. xD
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