Garry's Mod

Garry's Mod

fy_terraria_gm
Eikester  [developer] 18 Dec, 2013 @ 8:34pm
Working on Update
Just to let you guys know: I am currently working on an Update for this Map, mainly replacing the static Brushwork Chairs and Tables with real physics props plus fixing some small things! Reply here if you find anything that needs to be fixed or added!
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Showing 1-13 of 13 comments
20 Dec, 2013 @ 11:45pm 
can you make this for sfm too plz?
Frank 21 Dec, 2013 @ 6:14am 
:D
ultrex 21 Dec, 2013 @ 9:53am 
Interest idea!
Detective Slippers 21 Dec, 2013 @ 10:51am 
:)
SeeroftheNight 23 Dec, 2013 @ 7:05am 
I rather like this map, here are my suggestions, make the floating island building have an inside and the rain not solid, make the door to the small cabin functional, move the invisible barrier from the base of the hill bordering the map to actual edge of the map, and (If possible) create an underground section.
Last edited by SeeroftheNight; 23 Dec, 2013 @ 8:44am
I Agree That There should be a underground place and that they lead 1 to the other castle
Yalestorm 24 Jan, 2014 @ 3:10pm 
perhaps if its not too much to ask, make the map a little bigger. I feel it's a little clustered for sandbox use, so maybe make it a little stretched? :)
I think the map is great as is, though :D so good luck on your future work!
Papa Beard 3 Oct, 2014 @ 9:12am 
either other maps with different biomes for example: the Crimson, or a bigger map with minature ones!
Yoshiwave 16 Feb, 2015 @ 3:28pm 
Add a ragdoll pack of the mobs and bosses of Terraria
I'd really like a night version: there are models of The Eye and Skeletron that just don't fit in the day.
sleto. 16 Feb, 2017 @ 2:28am 
Can you add night time of this map please? :3
Antago3416 27 Aug, 2018 @ 5:44pm 
Can you remove the rain block and add actual Rain? Or? If u cant can you set it to no collide or something?
Originally posted by SeeroftheNight:
I rather like this map, here are my suggestions, make the floating island building have an inside and the rain not solid, make the door to the small cabin functional, move the invisible barrier from the base of the hill bordering the map to actual edge of the map, and (If possible) create an underground section.
This pls!
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Showing 1-13 of 13 comments
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