Don't Starve Together

Don't Starve Together

The overarching sky
Translation Optimization
作者老哥您能把中文版的模组简介发到这里吗,我可以这个或者下个周末帮您翻译一下(现在在考试期间):)
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Showing 1-10 of 10 comments
雪之笔迹  [developer] 7 Apr, 2020 @ 8:38pm 
唔,非常感谢,可以的话直接将现有的中文简介翻译一下即可(话说为啥要发在这里哇)
CheetoJesus 7 Apr, 2020 @ 11:57pm 
噢,我原本记得好像这个模组使用中文写的,可能记错了;在留言里面写会字数太多,所以我本来想在这里更整体化地看一下 ^^

咦等等我咋找不着中文简介呢
雪之笔迹  [developer] 8 Apr, 2020 @ 8:28am 
本来默认:steamfacepalm:就是中文简介哇,那些英文都是机翻的,你是不是默认显示英文或者地区选在了国外造成的
CheetoJesus 8 Apr, 2020 @ 10:26pm 
噢,我这边看啥都是英文看的,劳驾您把中文贴一下吧 😂我不知道咋调
下周五前后应该考完,然后我就可以来翻了;这考的玩意儿有点重,我这两天可能碰不了游戏
Last edited by CheetoJesus; 8 Apr, 2020 @ 10:28pm
雪之笔迹  [developer] 9 Apr, 2020 @ 2:15am 

雪之笔迹  [developer] 9 Apr, 2020 @ 2:15am 
萌新第一次做的mod,初衷是感觉饥荒里缺少一把称心如意的武器,因此,我按照自己的想法添加了很多有趣的东西。如果有bug或者不完善的地方请多多指教。再就是希望能多一些留言和反馈-----毕竟作者不知道实际体验有哪些需要进一步优化的地方。如果觉得还可以的话请给个好评或者点个赞也行---
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介绍:初始攻击42.9(满级伤害92.6),攻击距离2,,无耐久,自带光源,武器栏制作(不需要科技)
特性:1.极寒:攻击附带冰冻,且攻击冰冻目标有额外伤害。攻击时有较低概率冰冻全屏幕,并造成其最大生命值百分之五的真实伤害。(放心不会触发全屏仇恨)
2.唤星:右键消耗san值召唤极光(冷星),无次数限制。
3.瞬杀:攻击时有极低概率瞬杀目标,月圆之夜概率上升。更新:瞬杀目标获得10倍掉落
被动:1.寒冰护主:苍穹的持有者增加高额保温,仅在持有武器的时候生效(这样就可以烤极光了)。同时苍穹持有者不会被冰冻。
2.星辰万物:月圆时候以苍穹为中心会生长发光植物,十分梦幻。(放在地上也可以触发)
3.苍穹之力:手持剑的时候身上物品保鲜(背包不算)
4.雪之守护:下雪时候主人会有回血(目前暂时屏蔽)
附:可以用来砍树,效率很高
制作材料3个蓝宝石,30块冰,10个月石。
bug反馈以及建议群:801104006
现在群可以直接搜到了。
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1.5版本更新
增加升级系统,初始等级为0,满级7,升级材料:给予武器彩红宝石(没错就是月杖被分解那个)
适当降低武器初始攻击,适当降低冰冻和瞬杀初始概率,升级会增加武器伤害和技能触发概率,月圆之夜瞬杀概率为正常的4~5倍左右。
正常瞬杀掉落物调整为3倍,月圆10倍保持不变。
星辰万物技能调整为满月触发,同时全面绽放。(应该会很好看)
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2.0版本更新
增加了大量可调选项,如果你不确定怎么样最合适的话,默认即可。(初始伤害建议42.9或者30,不建议调节属性太强,因为本身的机制就可以打出很多额外的伤害)
星辰万物可选择触发规模(觉得卡或者不喜欢的话将荧光草,蓝莓,,蕨类植物,荧光调少即可)和夜晚/满月触发了
GodNiNE 10 Apr, 2020 @ 8:27am 
Introduction: initial attack 42.9 (full level damage 92.6), attack distance 2, no durability, with its own light source, weapon bar production (no technology required)
Features:
1. Extreme cold: the attack is accompanied by freezing, and there is additional damage when attacking frozen targets. The attack has a low probability of freezing the full screen, and causes 5% of its maximum health value of real damage. (don't worry about triggering full screen hatred)
2. Star Calling: right click to consume San value to call Aurora (cold star), unlimited times.
3. Instant kill: when attacking, there is a very low probability of instant killing the target, and the probability of full moon night increases. Update: instant target gains 10 times drop

Passive:
1. Ice Protector: the holders of the sky increase the amount of heat preservation, which only takes effect when they have weapons (so that they can bake the Aurora). At the same time, the bearer of the firmament will not be frozen.
2. All things in the stars: when the moon is full, luminous plants will grow in the center of the sky, which is very dreamy. (it can also be triggered when placed on the ground)
3. Power of the sky: keep fresh when holding the sword (backpack is not included)
4. Protection of snow: when it snows, the owner will return blood (currently temporarily blocked) Attachment: it can be used to cut trees with high efficiency

Materials: 3 sapphires, 30 ice, 10 moonstones.
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Version 1.5 update
Increase upgrade system, initial level is 0, full level is 7, upgrade material: give weapon color Ruby (yes, the moon staff is broken down)
Properly reduce the initial attack of weapons, properly reduce the initial probability of freezing and killing, and upgrade will increase the weapon damage and skill trigger probability. The probability of killing on a full moon night is about 4-5 times of normal.
The normal instant drop is adjusted to 3 times, and the moon circle 10 times remains unchanged.
The skill of all things in the stars is adjusted to trigger the full moon, and blooms at the same time. (it should look good)
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Version 2.0 update
Add a lot of tunable options, if you're not sure how best to do it, default. (initial damage is recommended to be 42.9 or 30, and it is not recommended to adjust the attribute too much, because its own mechanism can play a lot of extra damage.)
All things in the stars can choose the trigger scale (if you feel stuck or don't like it, you can trigger the florescence grass, blueberry, fern, and less fluorescence) and the night / full moon
CheetoJesus 10 Apr, 2020 @ 4:39pm 
萌新第一次做的mod,初衷是感觉饥荒里缺少一把称心如意的武器,因此,我按照自己的想法添加了很多有趣的东西。如果有bug或者不完善的地方请多多指教。再就是希望能多一些留言和反馈-----毕竟作者不知道实际体验有哪些需要进一步优化的地方。如果觉得还可以的话请给个好评或者点个赞也行---
First time modding; the motivation behind this is that there didn't seem to be a good enough weapon in DST. So, I added a few interesting things into this design. If there are any bugs, suggestions or feedback, please let me know-- I would like to know how this can be improved upon based on your experiences. If you like this, please feel free to leave a like or comment!(建议这段放在最后面)

介绍:初始攻击42.9(满级伤害92.6),攻击距离2,,无耐久,自带光源,武器栏制作(不需要科技)
Introduction: Initial attack at 42.9 dmg (92.6 dmg when fully upgraded). Attacking distance 2, infinite durability, comes with its own light source. Craftable under the weapons tab (no science requirement).
特性:1.极寒:攻击附带冰冻,且攻击冰冻目标有额外伤害。攻击时有较低概率冰冻全屏幕,并造成其最大生命值百分之五的真实伤害。(放心不会触发全屏仇恨)
Attributes:
1. Extreme cold: Attack freezes enemy, and frozen enemies receive additional damage. There is a small chance of freezing all enemies on-screen, while causing them damage worth 5% of their max HP. (This will not trigger aggro from the entire screen's enemies.)
2.唤星:右键消耗san值召唤极光(冷星),无次数限制。
2. Star calling: Right click to summon Polar Light (a cold star) at a cost of sanity, unlimited uses.
3.瞬杀:攻击时有极低概率瞬杀目标,月圆之夜概率上升。更新:瞬杀目标获得10倍掉落
3. Instant-kill: Attacking has a very low chance of instant-killing the target, this chance increases on Full Moon night. Update: Instant-killed targets reward x10 loot.
被动:1.寒冰护主:苍穹的持有者增加高额保温,仅在持有武器的时候生效(这样就可以烤极光了)。同时苍穹持有者不会被冰冻。
Passive:
1. Protector of ice: The Overarching Sky gives high levels of winter insulation to its user, only effective when equipped (this can allow for idling under Polar Lights). At the same time, holders of The Overarching Sky cannot be frozen. (这块我不知道是指不能被冻住,还是不会在0度以下得到伤害值)
2.星辰万物:月圆时候以苍穹为中心会生长发光植物,十分梦幻。(放在地上也可以触发)
2. All things under the stars: On full moon night, luminous plants will grow around the Sky, which looks dreamy. (Effect can also be triggered when the Sky is placed on the ground.)
3.苍穹之力:手持剑的时候身上物品保鲜(背包不算)
3. Power of the Sky: Food on the character will remain fresh while sword is equipped (backpack is unaffected).
4.雪之守护:下雪时候主人会有回血(目前暂时屏蔽)
4. Snow blessings: Character will regain health when it snows (feature temporarily disabled for now).
附:可以用来砍树,效率很高
Misc: Can also be used to chop trees with high efficiency.
制作材料3个蓝宝石,30块冰,10个月石。
Can be crafted with 3 Blue Gems, 30 Ice, and 10 Moon Stones.
bug反馈以及建议群:801104006
Bug reports and suggestions: QQ 801104006
现在群可以直接搜到了。
Now the group is searchable.
---------------------------------------------------------------------------------------分割线
1.5版本更新
增加升级系统,初始等级为0,满级7,升级材料:给予武器彩红宝石(没错就是月杖被分解那个)
适当降低武器初始攻击,适当降低冰冻和瞬杀初始概率,升级会增加武器伤害和技能触发概率,月圆之夜瞬杀概率为正常的4~5倍左右。
正常瞬杀掉落物调整为3倍,月圆10倍保持不变。
星辰万物技能调整为满月触发,同时全面绽放。(应该会很好看)
Update v1.5
Added upgrading system. Initial level is at 0, upgradeable to level 7. Upgrading materials: Give the weapon an iridescent gemstone (yes, the one obtained from deconstructing a Moon Caller's Staff). Slightly adjusted downwards the initial attack, alightly lowered initial freezing and instant-kill chances. Upgrading will increase weapon damage and special effects trigger rate. Full moon increases instant-kill rate to around 4-5x that of normal rate.
---------------------------------------------------------------------------------------分割线
2.0版本更新
增加了大量可调选项,如果你不确定怎么样最合适的话,默认即可。(初始伤害建议42.9或者30,不建议调节属性太强,因为本身的机制就可以打出很多额外的伤害)
星辰万物可选择触发规模(觉得卡或者不喜欢的话将荧光草,蓝莓,,蕨类植物,荧光调少即可)和夜晚/满月触发了
Update v2.0
Added lots of adjustable parameters; if you're not sure what is the most suitable ones, just default values are fine. (Initial damage is recommended at 42.9 or 30. I don't recommend making ti too large, as the mechanism itself creates a lot of additional damage as-is.)
All things under the stars can be adjusted for scale when the effect is triggered. (If you find it laggy or if you don't like the effect, then just decrease the amount of lightbulbs, glowberries and ferns produced.) You can also choose whether the effect is triggered on Full Moon night or every night.




去掉中文是这个样子:
First time modding; the motivation behind this is that there didn't seem to be a good enough weapon in DST. So, I added a few interesting things into this design. If there are any bugs, suggestions or feedback, please let me know-- I would like to know how this can be improved upon based on your experiences. If you like this, please feel free to leave a like or comment!(建议这段放在最后面)

Introduction: Initial attack at 42.9 dmg (92.6 dmg when fully upgraded). Attacking distance 2, infinite durability, comes with its own light source. Craftable under the weapons tab (no science requirement).

Attributes:
1. Extreme cold: Attack freezes enemy, and frozen enemies receive additional damage. There is a small chance of freezing all enemies on-screen, while causing them damage worth 5% of their max HP. (This will not trigger aggro from the entire screen's enemies.)
2. Star calling: Right click to summon Polar Light (a cold star) at a cost of sanity, unlimited uses.
3. Instant-kill: Attacking has a very low chance of instant-killing the target, this chance increases on Full Moon night. Update: Instant-killed targets reward x10 loot.

Passive:
1. Protector of ice: The Overarching Sky gives high levels of winter insulation to its user, only effective when equipped (this can allow for idling under Polar Lights). At the same time, holders of The Overarching Sky cannot be frozen. (这块我不知道是指不能被冻住,还是不会在0度以下得到伤害值)
2. All things under the stars: On full moon night, luminous plants will grow around the Sky, which looks dreamy. (Effect can also be triggered when the Sky is placed on the ground.)
3. Power of the Sky: Food on the character will remain fresh while sword is equipped (backpack is unaffected).
4. Snow blessings: Character will regain health when it snows (feature temporarily disabled for now).

Misc: Can also be used to chop trees with high efficiency.

Can be crafted with 3 Blue Gems, 30 Ice, and 10 Moon Stones.
Bug reports and suggestions: QQ 801104006
Now the group is searchable.
--------------------------------------------------------------------------------------
Update v1.5
Added upgrading system. Initial level is at 0, upgradeable to level 7. Upgrading materials: Give the weapon an iridescent gemstone (yes, the one obtained from deconstructing a Moon Caller's Staff). Slightly adjusted downwards the initial attack, alightly lowered initial freezing and instant-kill chances. Upgrading will increase weapon damage and special effects trigger rate. Full moon increases instant-kill rate to around 4-5x that of normal rate.
---------------------------------------------------------------------------------------
Update v2.0
Added lots of adjustable parameters; if you're not sure what is the most suitable ones, just default values are fine. (Initial damage is recommended at 42.9 or 30. I don't recommend making ti too large, as the mechanism itself creates a lot of additional damage as-is.)
All things under the stars can be adjusted for scale when the effect is triggered. (If you find it laggy or if you don't like the effect, then just decrease the amount of lightbulbs, glowberries and ferns produced.) You can also choose whether the effect is triggered on Full Moon night or every night.
CheetoJesus 10 Apr, 2020 @ 4:40pm 
有什么问题啥的都可以跟我说哈!
白给老六 29 Jun, 2020 @ 8:34am 
彩虹宝石该怎么得呀
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