Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
On hit: Mark enemies for death for 12 seconds
-85% clip size (1 shot)
-50% damage penalty
On kill 100% faster clocking speed for 3 sec
+30% faster firing speed
Cons:
-10% damage to players
+10% slower reload speed
-18% de daño a jugadores
-20% del cargador (o que sea del cargador de 4 balas)
nos dara su efecto a nosotros y a nuestros compañeros tras llenar un indicador de rabia.(que durara 20 segundos)
pero antes se debera cargarlo haciendo un killstreak de 3 jugadores y despues de eso hacer una taunt con esa arma para que se active el efecto.
esa serian mis posibles stats
+30% faster firing speed
+30% damage to players
if defended a enemy of capturing point/flag gives mini-crits and speed boost for 5 seguntes
+25% ammo giving
Cons:
-30% clip size (only 4 bullets on a clip size)
-25% moving speed (You need speed to be able to follow targets)
-25% heal giving (you get less health from small,madium and full medkits
Cant capture point/flag while equiped
No random crits
[+] +50% faster weapon deploy speed
[-] -66% smaller clip size
[-] Reloads one bullet at a time
i decided to make a question...
this weapon is about defense and the weapon's textures remember me about a defense
this because the weapon is called 'Le defente'
so i tried to make some difference
+30% faster firing speed
+30% damage to players
if defended a enemy of capturing point or flag or deploying the bomb gives mini-crits and speed boost for 5 seguntes
+25% ammo giving
User get -30% less damage given while defending
Cons:
-50% clip size (only 3 bullets on a clip size)
-25% moving speed (You need speed to be able to follow targets)
-25% heal giving (you get less health from small,madium and full medkits
Cant capture point/flag while equiped
User get +30% more damage given while not defending
No random crits
[+] Crits against players on a control point, on the cart or carrying the intelligence. (Other objectives like the JACK and MvM bomb are included)
[+] +25% health restored on kill against players on a control point, on the cart or carrying the intelligence. (Other objectives like the JACK and MvM bomb are included)
[-] -20% damage penalty
[-] You are marked for death while on a control point, on the cart or carrying the intelligence.
and to kill a player needed to have at lest 1 reload maybe i should change that
[+] Crits against players on a control point, on the cart or carrying the intelligence. (Other objectives like the JACK and MvM bomb are included)
[+] +25% health restored on kill against players on a control point, on the cart or carrying the intelligence. (Other objectives like the JACK and MvM bomb are included)
(at max health you can get 200)
[+]User have 25% more max health
[+] remove enemy sappers
[+]This weapon deploys 20% faster
[-] -20% clipsize (4 bullets on a clip)
[-] -32% weapon damage penalty
[-] +10% falling damage
[ - or + ] Critical hits are replaced by 2 bullets per shot
(Maybe i need to try again?)