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Rapportera problem med översättningen
- The medical system is Vandeansons one. Basically you regain health depending on your blood level and nutrition. Under some thresholds in those stats there is no regen. Maybe there is some bug but I think it works well overall.
- I don't know how to change the trading economy, maybe there is some setting in Vandeanson's settings but I don't think so. Honestly I only added them for ambience and some randomnes. Maybe I should remove them.
- Yes, I should ban the toolkits form the loot list, they are not frequent so I didn't got anyone in my testing and forgot about them.
- I don't mind about the high water tower lights, they are rare and not very intense and some lights from time to time is fine.
- The Factory explosives where placed just in case you started in another spawn area closer to the Cult quest so you can complete that quest before the other ones if you wanted, without having to go to the other side of the map and backtrack. Keep in mind there are 9 starting spawn areas. So if you want to replay the mission you are going to get a very different start.
- You are right about intel sites being OP, but I wanted that if you made to that point the survival aspect of the mission was over, get your favourite Arma toys, have fun, and start thinking about assaulting the General Base and escaping. I didn't want the mission to be 10 hours walking trying to get basic supplies, just the first hour or so. I have to think about it.
- The 100 round mags are because the GF loadout script getting a random mag inside the mag pool for the weapon, I would have to adjust the script. I think I can do it.
- Yeah, I should definitely put a zombie blacklist there. Will be my Number 1 priority.
- That's because you had the Intel from a previous site. I will add a condition on the trigger.
- Willl check the base again to fix the bunker issue.
- I just added ambient lights in some places to give ambience and the hint that some thing was near. In that case I added a water well pump because Virolahti has almost no water sources to fill your canteen. There are more water pumps close to street lamps or custom house lights.
Thank you very much. I think with your feedback the mission is going to improve a lot.