Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

A Place To Hang My Hat
Bort  [developer] 15 Mar, 2020 @ 9:40am
Bug Reports
Please detail any bugs you encounter here.

Known issues:
Tatai's Mission - When you pick up the armour, if you put it on, you'll end up naked. This is because the game will want to refresh the scene like it would after using a vendor or your stash. There might be a way of doing this, but if so, I've not discovered it yet. As a workaround, send it to your stash, and change when you get back to the Wedge.

Chi Casting - Currently there is no support for chi casting in part one. This means no physical adepts, sorry. The fix I have ready to roll out will give a player adept abilities at the very start if they start with points in Chi Casting. I decided to do it this way instead of adding more items because chi casting is meant to represent innate abilities that the character is developing.
Last edited by Bort; 25 Mar, 2020 @ 10:13am
< >
Showing 1-13 of 13 comments
pitsukoro 17 Mar, 2020 @ 12:58am 
After going through the first conversation with Simon, I can initiate the whole conversation again (complete with payment) before resting.

Voice's mission: I can get the karma reward for getting back to the van without killing an enemy, then turn around to kill everyone and finish looting the place. The karma would need to be linked to the transition or the unscrupulous can double dip.

Tatai's mission: when I swap out the armor, the character ends up naked on the map. I think it is a game limitation though because it normally wants to reload the scene (like a safehouse) when changing armors.
Last edited by pitsukoro; 17 Mar, 2020 @ 2:15am
Bort  [developer] 17 Mar, 2020 @ 3:25am 
The armour problem in Tatai's mission is a problem with the game itself, rather than something I can fix. I have found another Workshop item where the same thing happens. Only thing I can recommend is to put it in your stash, and change when you get back to the Wedge.

Voice's optional and Simon's conversation I will take a look at tonight.

Thanks.
Desync 17 Mar, 2020 @ 4:34pm 
DeckCon VIP Room: I can reinitiate the conversation with the target and get the 2 reward karma at the end of it over and over again.

Thanks for the good work :)
Bort  [developer] 18 Mar, 2020 @ 1:04pm 
These bugs should now be taken care of, apart from issue with picking up the armour.
Dexind 21 Mar, 2020 @ 2:35pm 
Some things I noticed: In the mission to help Tatai, the intelligence checks (int 3) were available to me even though I only had int 1.

Second: In the mission with Voice, the drone's weapon was missing it's inventory image (i.e. if you grab an item and then select manage, the drone has an error text/image where it's weapon should be.

Third: In the mission with Magician, if you do the bonus objective first the ritual will immediately start (is this intentional?). After it is completed, the "place eels" action still remains on the jar. If you do it, the game spawns objective markers on the locations where you get the optional objective items.
Bort  [developer] 22 Mar, 2020 @ 11:01am 
Thanks Dexind. These three points have been corrected, and will be released with the next update.
bobby sun 25 Mar, 2020 @ 7:38am 
I did the rat hunt first, and when I came back there were a couple of serious bugs. The Community Centre was impossible to enter (entering results in the world "greying out" like when you transition normally, but it doesn't go to a loading screen), and the missions from inside disappear from the objective list and aren't accessible as a result.
Bort  [developer] 25 Mar, 2020 @ 8:22am 
That sounds pretty serious. Thanks fro letting me know. I'll take a look and see about fixing it as soon as possible.
Bort  [developer] 25 Mar, 2020 @ 9:57am 
Hey Bobby, at first look I don't seem able to duplicate your bug. Can you give me a step by step run through on what you did after waking up in the Wedge please?

Other than that, I'll keep looking, and the only thing I can suggest is that you check your game files, maybe unsubscribe and resubscribe to download it again.

You should not have a problem entering the community centre, with or without objectives.
Starbuck 25 Mar, 2020 @ 2:57pm 
only starting

as mentionned before, everytime you talk to Simon, it resets your conversation/quest build-up

started with Voice mission, and got cheated of Karma :: I had 1 from sleeping + 2 from taking the crates (the drone did it) + some from not killing anybody ... but once back at the Wedge, there was only 2 Karma for use
Bort  [developer] 26 Mar, 2020 @ 3:58am 
Thanks Starbuck. I have a fix already for Simon's conversation which will be rolled out with the next update, and I have a pretty good idea what's wrong with Voice's mission - The karma reward is likely going to the triggering actor, rather than the player character, so in this case, Voice's drone likely got the karma. I thought I had found all of those, but I guess not.

Edit: I was right about the Voice karma reward. That has been fixed now, and will be part of the next roll out.
Last edited by Bort; 26 Mar, 2020 @ 4:04am
Methos Black 6 Jun, 2020 @ 6:56am 
Not really a bug per say, but I noticed that when I load the mod and want to create a character, the custom portraits I'm using (I replaced the blackish/faceless portraits for male Orks, Elfs & Humans with some of my own) don't show up. Instead it still uses the default images.
No idea why or where it takes the old/overwritten files from, but it does. Just an fyi mostly though maybe you can share some light on it ;)
artemitavik 13 Jul, 2020 @ 10:47pm 
I have noted, the end of chapter 1 where you report to simon is also repeatable for unlimited money.
< >
Showing 1-13 of 13 comments
Per page: 1530 50