Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
https://gist.github.com/3871f868499737adade8479b1872ff7e
The ChemicalDef GeneSeed has no addictionHediff. Remove the ChemicalDef or add an addiction hediff. Otherwise this will cause random groups and raids to not spawn. This is a misconfiguration in [WarHammer 40k] GeneSeed.
Also, don't know if this is related or not, but there is an issue with an organ not showing up. It's the Progenoid gland, and it's not able to be added by Dev mode, and didn't spawn in normally. Think this may be causing a crash.
Consistently crashing on the 16 hour point.
I'm also getting this.
I also don't see the full 19, but I think some are just hidden. Like I don't see the black carapace listed, but it did show up at one point when it took damage in combat, then it was hidden again when healed. I see 15. I believe all 19 showed up as removed or cut off when the pawn first started taking the genseed
looks like its hospitality thats throwing the error, which would explain why ive never encountered it, ive added an addiction for geneseed for the next update
LOL, dem marinez can talk the hind legs off a squiggoth!
i think that must be either due to a change in the way that hediff modifiers are applied, since it didnt occur in 1.0 (at least the breath one, by all accounts didnt occur, i've not really ever used the mod myself, just updated it at the request of one of the guys in my discord)