Project Zomboid

Project Zomboid

Reorganized Info Screen
Kable 16 Apr, 2021 @ 2:57pm
Error
STACK TRACE
-----------------------------------------
function: render -- file: NewCharacterScreen.lua line # 145

LOG : General , 1618610364989> -------------------------------------------------------------
attempted index: setX of non-table: null

LOG : General , 1618610364990> -----------------------------------------
STACK TRACE
-----------------------------------------
function: render -- file: NewCharacterScreen.lua line # 145

ERROR: General , 1618610364991> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: setX of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1618610364991> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: setX of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1827)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1550)
at zombie.ui.UIElement.render(UIElement.java:1543)
at zombie.ui.UIElement.render(UIElement.java:1543)
at zombie.ui.UIManager.render(UIManager.java:429)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1145)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1134)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1290)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.gameStates.IngameState.render(IngameState.java:1241)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.GameWindow.renderInternal(GameWindow.java:324)
at zombie.GameWindow.frameStep(GameWindow.java:725)
at zombie.GameWindow.run_ez(GameWindow.java:623)
at zombie.GameWindow.mainThread(GameWindow.java:464)
at java.lang.Thread.run(Thread.java:745)
LOG : General , 1618610364993> -----------------------------------------
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Showing 1-4 of 4 comments
a_COW_says 22 Apr, 2021 @ 2:49pm 
aye, got the same. doesn't crash my game but it does error out.
soulfilcher  [developer] 22 Jul, 2021 @ 3:30pm 
This bug was fixed today.
Kable 22 Jul, 2021 @ 6:30pm 
:steamthumbsup:
a_COW_says 23 Jul, 2021 @ 8:57pm 
woooooOOOOOOOooooo
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Showing 1-4 of 4 comments
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