RimWorld
More Vanilla Turrets 1.1+
legodude17  [개발자] 2020년 8월 14일 오후 2시 47분
Devastator Mortar Changes
Hi everyone,
In the code of the mod there are some textures for an as-yet unimplemented system for crafting a custom ammunition for the devastator mortar. I would like to get your thoughts on if I should implement this system, and what sorts of balancing it should use.
Thank you so much for all the support you've show me, and I look forward to your feedback.
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Salty Slothy 2020년 8월 15일 오후 6시 51분 
Honestly if its feasible I would love to see the devastator treated as just a burst fire mortar. Meaning have shell packages or whatever that fire off a specific type. IE incendiary if you just need the whole map to burn down. Or firefoam if you need the whole map to not burn down.
xokem 2020년 8월 15일 오후 8시 54분 
It could be worth adding an option so users can decide whether or not it requires ammunition; don't know how complicated or not that would be to implement though.
Xane Tempest 2020년 8월 27일 오후 1시 01분 
I would like to have some kind of MIRV type weapon that can carpet-bomb an entire area. Different ammunition types based on the current types (EMP, explosive, incendiary). A different mortar that loads up to ten shells before firing would earn the 'devistator' name.
Moreso if we have 'devistator shells' that would... I don't know, slice dice and make jullien fries. Explosive, incendiary and EMP. All the bang for your buck!
HumbleSage 2020년 11월 14일 오전 9시 26분 
I would prefer it to NOT require ammunition. If you decide to implement, please make it a toggle on or off so everyone can be happy. :)
Andy 2020년 11월 22일 오전 12시 33분 
Adding ammunition will solve at least one issue: Sometimes siege raids will try to build devastator mortars, which they cannot fire since they never build any power generators.
LaCroix 2020년 11월 30일 오전 9시 19분 
Some people say that when sieges occur, enemies don't build their devastator mortars even though there are blueprints laid out for it (i haven't seen a siege so far in my current game)

and what i've seen is that whenever i attack an enemy camp or settlement which has a devastator mortar connected to power, they don't use it

Could it be possible that when a siege occurs they either construct generators or bring regular mortars? and could you make it so that when im attackin their towns, they use their mortars?
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