Garry's Mod

Garry's Mod

Momo's Map Manipulation Tool
 此主題已被置頂,因此它可能很重要
Cédric GÉRILLE [GiletJaune]  [開發人員] 2020 年 3 月 1 日 上午 8:20
Current bugs
  • The Remove many entities & put them into a Lua file button:
    • None
  • General:
    • Game-specific formats are currently not handled.
    • Importing prop_statics & info_overlays may not be accurate for maps that contain NaN values (NaN values can be represented with a whole range of binary values).
  • Related to prop_statics:
    • Badly documented CS:GO v11 sprp format (v21 map) {4 extra bytes}: patched (possibly the wrong way), but other v11 variants will probably fail
    • Badly documented CS:GO v10 sprp format (v21 map) {field reorder}: mismatch but should not cause significant problems
    • Badly documented TF2 v10 sprp format (v20 map) {4 lesser bytes + field reorder}: I do not understand the format
    • Maybe other badly documented formats
    • Game-specific formats are currently not handled.
最後修改者:Cédric GÉRILLE [GiletJaune]; 2020 年 4 月 20 日 上午 10:36