Garry's Mod

Garry's Mod

S.T.A.L.K.E.R. Weapons
Zombie Extinguisher  [udvikler] 23. nov. 2013 kl. 8:46
Bugs/errors
All bugs and error reports go here (lets hope this stays empty :p)
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Zombie Extinguisher  [udvikler] 23. nov. 2013 kl. 11:32 
@Anti thank for reporting, i will look into this tomorrow ^^
Zombie Extinguisher  [udvikler] 24. nov. 2013 kl. 1:49 
@swat: yea i know why, its because the worldmodel of original weapons was stuck in the body. So i needed to replace it and thats why its a bit laggy
lwr456 24. nov. 2013 kl. 6:44 
no errors perfect pack!! nice sweps needs more! <3
Zombie Extinguisher  [udvikler] 27. nov. 2013 kl. 10:29 
.IG mm strange, all the sounds are include (reload,shoot,everything else that needs sound)
try removing some big addons (swep packs, maps). hope this helps
The Kim Jong Illest 21. apr. 2014 kl. 15:03 
And you may have already heard about the reloading issue, but it's OK because this is the last question I have about it:
Do you think any other SWEP pack's can corrupt the base?
Wit_ 23. apr. 2014 kl. 23:55 
Is there anyway to use this on a gamemode such as DarkRP? I'm attempting to use it on my server and keep getting this error.

[S.T.A.L.K.E.R. Weapons] lua/weapons/stalker_gun_base/shared.lua:117: attempt to call method 'DrawWorldModel' (a nil value)
1. unknown - lua/weapons/stalker_gun_base/shared.lua:117

I feel it's due to the custom hud and such interfering.
Zombie Extinguisher  [udvikler] 25. apr. 2014 kl. 7:20 

@SirGASMASK
Only if they haven't renamed the base.

btw I and neither of my friends have this reload issue you are talking about, autoreload is dissabled, so your going to have to press the reload button each time again


@Wit_Huntybee
this is on line 117:
(116) if (self.ShowWorldModel == nil or self.ShowWorldModel) then (117) self.Owner:DrawWorldModel(true) (118) end

it just tells that when you have SWEP.ShowWorldmodel = true or "nothing" , then it shows the worldmodel.

ill see what i can do.
Zombie Extinguisher  [udvikler] 26. apr. 2014 kl. 3:31 
@Wit_Huntybee: i fixed it, will be fixed in next update, around 4 pm
gomen 4. maj 2014 kl. 7:23 
IL86 is kinda broken ATM. Grenade launcher works, but bullets/tracers do not appear when shooting.
Zombie Extinguisher  [udvikler] 4. maj 2014 kl. 8:14 
I'll look into it
upset 15. maj 2014 kl. 18:24 
My ammo count isn't showing up and I can't give myself more than one magazine since M9K weapons updated
Zombie Extinguisher  [udvikler] 16. maj 2014 kl. 6:26 
very strange, i didn't apply any updates from the official M9k base onto mine yet
upset 18. maj 2014 kl. 21:04 
From what I can tell, there's a cvar that the new update came with that adjusts how many magazines you spawn with, but other M9K-based weapons don't have any issues, just this one.
I set the cvar to -1, still no ammo, then tried a random number, still nothing.
Zombie Extinguisher  [udvikler] 23. maj 2014 kl. 7:12 
@queen: ill implement the clip clount thingy in the next update
Voidable 5. juni 2014 kl. 14:31 
The Half-Life 2 shotgun's reload and pump sounds seem to have been replaced. I'm sure that it's this swep pack is causing the problem. Can you look into this and perhaps fix it?
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