Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Regarding wild animals, it is the same situation: you will always end up with mostly the same number of animals of a particular specie, as they were at the beginning of the map. This is how the base-game works, I only changed the number of animals of each specie at the start of the map. If you or predators hunt them and reduce their numbers, new ones will "migrate" in your region, presumably from neighboring regions. I still think it is realistic enough, since, while the animals might breed, they are also killed by predators, disease, old age, etc. so their numbers can be relatively the same for a few decades, just like in real life.