Wildermyth

Wildermyth

Expanded Humans: Themes
Smoker  [udvikler] 23. juni 2021 kl. 14:17
QUESTIONS
Do you have any question about how the mod works?
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Skilobyte 23. juni 2021 kl. 14:56 
Do the added pets confer stat bonuses as do vanilla pets? If so, what bonuses?
Smoker  [udvikler] 23. juni 2021 kl. 15:22 
Yes, some give stats, some one give skill like the pet frog that allows to poison your weapon, some gives passive skills.
AWACS Long Caster 14. jan. 2022 kl. 21:36 
so I started a campaign and have ended up with a theme I didnt want. I know you require other mod to combine themes in this modpack. Does this theme also stop the vanilla themes from being combined?
Smoker  [udvikler] 27. jan. 2022 kl. 13:07 
Oprindeligt skrevet af Total_Loon:
so I started a campaign and have ended up with a theme I didnt want. I know you require other mod to combine themes in this modpack. Does this theme also stop the vanilla themes from being combined?
If you only use this mod Yes stops combinations. If you add "Expanded Humans: Themes+" you can combine themes from the mod and vanilla if you remove some of mines.
Sidst redigeret af Smoker; 27. jan. 2022 kl. 13:07
Smiley Boi =) 2. feb. 2022 kl. 2:17 
Hhhow the hell do I replace the Sylvan transformation in this mod with the Vanilla Sylvan transformation? I've been trying to figure this out for literal days now.
Smoker  [udvikler] 2. feb. 2022 kl. 4:44 
Just remove the "green" file inside themes/other folder. I'm adding the green attack to sylvan (today i hope), for now punch gives the achievement.
Smiley Boi =) 2. feb. 2022 kl. 11:27 
I tried that, but for some reason it didn't work.
Smoker  [udvikler] 2. feb. 2022 kl. 11:54 
You have another mod like Themes grab or Themes+ that has the file.
Smoker  [udvikler] 2. feb. 2022 kl. 11:58 
Or if you are looking to a legacy character to see the changes you need to start a game?
Sidst redigeret af Smoker; 2. feb. 2022 kl. 11:59
TinyTooth 7. feb. 2022 kl. 20:01 
I found that the mod "Expanded Humans: Themes+" is missing. Can I simply remove "forbidCombineWith" in all files to achieve the same effect as this mod?
TinyTooth 7. feb. 2022 kl. 20:04 
Although I kept the "Expanded Humans: Themes+" file and was still able to use it, it disabled the theme's skin color changes. Adding the skin color change back in is more trouble than just removing "forbidCombineWith". . . So I want to ask if this is possible. . .
Smoker  [udvikler] 10. feb. 2022 kl. 11:01 
I just changed the name on steam workshop, the mod is now called: Expanded Humans: Aberrations. I didn't know it could cause problems loading it.. And the answer to your question is yes, the only diference within "Expanded Humans: Themes" and "Expanded Humans: Aberrations" is "forbidCombineWith".
TinyTooth 12. feb. 2022 kl. 2:24 
Is the vulture theme acquired through the vulture lord event? Seems it didn't work. Or is it obtained through other events?
Smoker  [udvikler] 12. feb. 2022 kl. 2:46 
The vulture Theme is not obtanaible until i upload the Laboratory mod or i mod an event. I though it would work but nope, in vanilla the Theme is not for players.
TinyTooth 12. feb. 2022 kl. 7:46 
Thank u. Then I can only unlock it by cheating~

Your mod is really great, it gave me more than 400 hours of new experience after 400 hours of vanilla version~
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