Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Koz Screenshots
Oh, my husband says he just got yellow to work on his fire male- I'm a little confused as to why the different ones are doing this. >< Could it have something to do with their hatching stats?
Playing on Val.
This was after they were full grown and server had definitely restarted since being full grown.
Wyverns change their food settings on server only while maturing. I suspect this confuses things for the revival stones. For efficiency in the interest of not adding to network load, the stones do not send server info to clients. Instead, they rely on the server and client coming to the same conclusion as to what stone is to be used.
I do not want to incur more net cost for all dinos using stones so I will look at adding something that does that for wyverns only. And I suppose in case xyz bbq9000 mod dinos have issue, i will have to put some ini setting to add more dino matches for this.