Rescue HQ - The Tycoon

Rescue HQ - The Tycoon

Emergency EMS (Medic's Only) Scenario
socerman  [developer] 28 Dec, 2019 @ 9:51pm
About the Scenario
This is a Doctor and Rescue mod by Socerman. It is still under development.
The scenario only has Medics as staff and reuses many objects from other professions.
Deliver medicine bring back paitents treat them and best of all fill out paperwork!

This mod is built and must be played in public beta branch. It uses some elements as a base that will be worked into new ones to clear that need and become more reliable in the future.

Main features!
+ New Story line!
+ Only staff are medics!
+ Changes to items and objects!
+ Many ballances!
+ New emergency types!
+ Ambulances show the beds they have!
+ Everyones favourite thing RNG!

New need
+ NeedCPR/Need Training is when your medics training needs to be updated
+ Can happen to medics who fail missions or get over worked (mainly as a ballancer)
+ fixed by training missions or using the training desk
+ Causes minus 100 to any mission they are sent on so gotta watch those traits

New "Emergency" Types
+ Speeches' Send a medic or two on a mission to a school or to teach a first aid class, get paid or get reputation! Easy missions, take a lot of time.
+ Training, Send your medics on refreshers for ther cirtificates OR skill building courses gaining each medic a high chance to earn a new trait or get some extra experience.

Trait changes!
+ Many traits have been resused/adjusted to become about medics (as i get better with photo editing ill remake many of these)
+ Traits only give a bonus to the sucess of an emergency (that their traits about)
+ New traits such as electrical and burns

Medic changes!
+ Medics are only worth one person no matter what level they are
+ Medics should level up more from levels 1 - 10
+ Upon leveling up, they become more expensive but have chances to gain new traits
+ The higher the level the better the traits

Medic changes!
+ Medics now fill out paperwork!
+ Medics pay and level system updated
+ Medics can process any workstation you can place

Paperwork!
+ Paperwork is earned by mainly healing paitents fully,
+ On each step of healing such as burns unit you get a chance to earn more/better paperwork
+ Paperwork should become your main sorce of income and reputation
+ Higher levels of paperwork just like with police will give better rewards

Pharmacy
+ The drug lab and drug storage must be kept in the pharmacy, basic room.
+ Extra drug storage

Issolation room
+ A new room for issolating contagious diseases
+ Takes time and two staff to work, those contamination suits slow you down.

Improved station requirments
+ Stations will require different items
+ Some stations take more/less time
+ Some stations require more than 1 staff to function
+ Stations can require a fairly large shopping list of items to function to the fullest

Operation Room
+ Using hidden/old RHQ assets to build a operating room in its own room type
+ Very expensive to build, maintain and run but worth it. You cant put a price on life!
+ Paitients will need to go to Pre Op before they can be worked on.

Paitent Traits
+ Paitients have a trait/icon to say/show why they came in, Just helps add a little to each person who stops by

Patient waiting bench
+ Allows patients a place to rest and relax while they wait for a medical station
+ Will refill PatientTimer allowing them to stay in your center longer without getting frustrated and leaving
+ Placed in corridors

Improved Stations
+ Air Purifier station can store 4 Air Purifiers

New Storage
+ Contamination suit rack, stores contamination suits

Contamination
+ New contamination type emergencies
+ Failing/ letting them expire may cause more to happen, becoming more difficult.
- More emergencies will spawn in from the spreading. Causing a lot more resources needing to be used.
+ New station/room to treat them in


Treatment stations aren't perfect.
+ There is a chance treatment stations will fail causing patients to need to redo treatment, if they live.
+ Staff who fail treatment will need retraining
+ On the plus side treatment stations give XP when they succeed!


This is all still a work in progress, if you have any ideas or sudgestions please feel free to let me know, in the comments or on discord. Im not sure on mod compatibility. Thanks Marlon, Jerry, Andrei & ShiaNox for all the help and answering all my horrible questions!
Last edited by socerman; 5 Feb, 2020 @ 8:51pm