Arma 3
ODKAI
Compatibility Issues
Se state usando altre mod e notate dei problemi di compatibilita', scriveteli qua seguendo il form sottostante e cercheremo di rendere l'ODKAI compatibile quanto piu' possibile'

If you are using other mods and you spot some compatibility issues, write them down here using the form and we will try to make ODKAI compatible as much as we can.


Titolo/Title:

Descrizione/Description:

Altre mod usate/Other mods used:
Sidst redigeret af -|ODK|- Black_Ice931; 10. dec. 2019 kl. 1:47
< >
Viser 1-4 af 4 kommentarer
Dork 9. dec. 2019 kl. 18:09 
Title: Project Injury Reaction compatibility bug.

Description: It seems that the mod Project Injury Reaction is conflicting with ODKAI. I can assure you that it seems to be trying to play animations like radio animations while the A.I are knocked out, bleeding out, or being dragged to safety by a member of the same squad, creating soldiers who seem to be frozen in time (i.e they don't move and can't be shot at by the A.I).

Other Mods Used: Lambs.FSM, unit voice overs.
-|ODK|- Black_Ice931 10. dec. 2019 kl. 1:47 
Discussion name has changed to "Compatibility Issues"
-|ODK|- IlSigSmoke  [udvikler] 10. dec. 2019 kl. 4:55 
Thanks for the report,
" I can assure you that it seems to be trying to play animations like radio animations while the A.I are knocked out, bleeding out, or being dragged to safety by a member of the same squad"

for the animations i fix this bugs with the next release.

"creating soldiers who seem to be frozen in time"

do you mean spawn new soldiers?
You create new soldiers by zeus?
you play in MP or SP?
Sidst redigeret af -|ODK|- IlSigSmoke; 10. dec. 2019 kl. 6:46
StefO 25. dec. 2019 kl. 11:40 
I think he was just using the "creating soldiers who seem to be frozen in time" as a description of his issue, not an additional issue. ;)
< >
Viser 1-4 af 4 kommentarer
Per side: 1530 50