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All units of nations
/Game/Blueprints/AI/Squads/AngloSaxons/
/Game/Blueprints/AI/Squads/Germans/
/Game/Blueprints/AI/Squads/Saracens/
/Game/Blueprints/AI/Squads/Slavs/
/Game/Blueprints/AI/Squads/Vikings/
Squad size outsourced to the mod "Larger Squads".
/Game/Blueprints/Buildings/AngloSaxons/BP_Bd_Ang_Townhall
/Game/Blueprints/Buildings/Germans/BP_Bd_Ger_Townhall
/Game/Blueprints/Buildings/Saracens/BP_Bd_Sar_Townhall
/Game/Blueprints/Buildings/Slavs/BP_Bd_Sla_Townhall
/Game/Blueprints/Buildings/Vikings/BP_Bd_Vik_Townhall
/Game/Blueprints/Datatables/DT_BaseStats_Ang
/Game/Blueprints/Datatables/DT_BaseStats_Ger
/Game/Blueprints/Datatables/DT_BaseStats_Sar
/Game/Blueprints/Datatables/DT_BaseStats_Sla
/Game/Blueprints/Datatables/DT_BaseStats_Vik
At Sar + Ger the Armor levels have to be adjusted additionally in Tech Tree.
I can't remember exactly which files and settings to adjust, but I think those were the following.
/Game/Blueprints/Tech/Squads/Germans
BP_Anc_Ger_Tech_UpgradeArmor_01
BP_Anc_Ger_Tech_UpgradeArmor_02
Example Nation German: