Rivals of Aether

Rivals of Aether

Gustav, The Phantom Musketeer
Archytas  [udvikler] 18. okt. 2019 kl. 8:02
Bug Report
Any bugs or suspected bugs, post them here!
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Viser 1-14 af 14 kommentarer
catboy goblin (x1) 22. okt. 2019 kl. 13:17 
if you roll into a thrown musket, you stay invincible
you can move around and jump
attacks, crouching, walking off platforms puts you back to normal

i guess it has something to do with resetting you back to neutral
(:
Archytas  [udvikler] 22. okt. 2019 kl. 14:17 
Fixed! Will be included in the next update.
Platurt 10. nov. 2019 kl. 11:56 
His sideb is bugged when using him on port 4.
Archytas  [udvikler] 10. nov. 2019 kl. 12:49 
What's the exact behavior? I can't simulate player 4 on my end yet
Platurt 10. nov. 2019 kl. 18:18 
The musket doesn't move but stays invisible and intangible at it's spot where he threw it until he uses side-b again, then it becomes visable, bounces off that spot (with the barrel always facing right) and behaves normal from that point onward.

If you try to up-b while your musket is in this weird state, you hover to it, vibrate on the spot and after a while (about a second, probably less) you exit your ball-form with quite a lot of momentum to either left or right at random.
Someone64 9. jan. 2020 kl. 11:42 
IDK if it's intentional but when his gun is loaded and thrown and you down special, it fires his gun (along with properly doing down special).
Rumi 19. feb. 2020 kl. 20:01 
Down special still crashes the game for certain characters
Sidst redigeret af Rumi; 19. feb. 2020 kl. 20:01
Tarot Warden 4. dec. 2020 kl. 22:32 
Throwing the musket to the side while too close to the the stage results in it sort of disappearing. Using USpecial results in Gustav gravitating toward the point where the gun was thrown and rapidly orbiting it, and either being launched straight up or straight down when it ends. I have not tried using FSpecial to fix this, but other than that the gun does not return until I lose a stock.
AbsurdCleric67 29. maj 2021 kl. 23:21 
throwing the musket most of the time it dosent move normaly and is just susspended where it spawns but can still be shot in which it would move like nomal
Gingar77 16. nov. 2021 kl. 13:44 
Not sure if this is intended behavior but after shooting the ghost gun, it retains its launch hitbox after repeated uses of Side Special, as long as the same gun is re-thrown on screen
The Anomalous Hendo 6. jan. 2022 kl. 20:57 
in a recent update, something has gone wrong and you are now allowed to reload a seperate instance on the rifle whilst your current one is on the ground, not allowing it to be fired
Auger 10. aug. 2022 kl. 12:08 
side special does nothing from what i can see
GamerTower 10. apr. 2023 kl. 20:14 
Uuuuuuh i think i traded Down B with Shovel Knight's Side B and i crashed the game
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