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I've played some games with this mod and I think it is the best among the Israeli ones. As for an Israel mod in particular, there are I think lots of improvement to be made : two militiary replacement units is too much IMO, you should replace the Nahal (because I loooove dem merkava, not kidding) by a unique building or unique tile improvement (like a kibbutz/moshav, wich would work the same way as the Dutch polder - providing lots of food on desert tiles, etc.). Furthermore, I love the trait, very clever, but I find it a bit weak: it will not help that much with a domination victory (wich is good IMO), and not enough for other types of victory. Since the trait encourages playing tall instead of wide, you should probably give a bonus to growth based on tha alyah process, "stealing" other civs' citizen every once in a while if they follow the religion you founded.
Otherwise I thank you, the mod is very good!
Oh my god, this would be ♥♥♥♥♥♥♥ amazing. That's a great idea, and IMO just pure domination-oriented Israel is kinda boring. You should replace a UU and make a UB or UI that actually gives out more science, or more culture/science from archeological artifacts. You COULD make a pretty realistic penalty where relations with city states replenish at half the normal rate or increase in about 85% normal rate to combat this.
It's kinda funny how one of, or maybe the best Israel mod here is made by an Egyptian. Ultra major kudos, dude.
I like it really much.
But can you please make it compactible with Mods such as Cultural Diversity, Civ 4 Diplomacy, Enlightment Era, Future Worlds?