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回報翻譯問題
If you want to change what sounds play, look in murder/gamemode/sv_taunts.lua
So I changed and added another catagory to the qmenu and just added the sound from a list I found online.
addTaunt("vulgar", "vo/npc/male01/question26.wav", "male")
I guess I just don't understand how the paths work because, I haven't tried this, but I figure just putting
addTaunt("vulgar", "C:\taunt.wav", "male")
wouldn't be very fruitful. And even so, I'm not interested in adding my own, I just would like to know what files are available.
Also I have been modifying your gamemode and uploading it as a new gamemode because I don't know how to change individual files. If you're not OK with that please tell me. I've been having a lot of fun looking at and messing around with your code as well as playing murder. Thanks for the updates, and answering my questions!
Secondly it previously was in that location but now appears to have moved. I found the sound files in Steam\steamapps\common\Source SDK Base\vpks\depot_208_dir.vpk You might find them there on in a similary named file. You can open .vpk with GCFScape. All sound files in gmod are relative to game/sound so can be found in hl2/sound/ in the vpk and garrysmod/sound/ in garrysmod.
If you want to add custom sounds you can put them in
garrysmod/sound/
addonfolder/sound/
murder/content/sound/
but when using them in code you only include the part after sound/ so "hl2/sound/vo/npc/male01/question26.wav" would turn into "vo/npc/male01/question26.wav"