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So I saw one carno by itself to start, so I killed it and logged out...
Then I saw a pack of three Carnos and another pack of two Carno's when I logged back in, so I killed those and logged out...
Then When I logged back in I flew around a bit and noticed your cool looking Pteros flying around and I also found another Pack of Four Carnos...
This had never happened before and I have been using your Storage boxes and Campfire and a couple of other goodies for a while now...
So I was thinking it might have something to do with the 4 new Pumps because I just tried them out for the first time on this Game where the Carnos appeared...
But Thats just a guess on my part...
Anyway, Good luck and I hope you dont have any trouble finding the problem...
Great Mod Items by the way... Lots of extremely useful stuff in your Mod...
Thanks!!!
Dinosaurs will be removed in the next update and will be added as (+Addons in the workshop)
Then all the problems will be fixed, and I am sorry for this problem. Thank you for telling me because I did not know.
which one? whats the collector & whats the floor stone/tek/wood?
dbo9h Collect Dropped Item
admincheat GiveItem "Blueprint'/Game/Mods/dbo9hTranq/Collecter/PrimalItemStructure_StorageBox_Small_dbo9hCollecter.PrimalItemStructure_StorageBox_Small_dbo9hCollecter'" 1 0 0
Oh yeah this collector was removed from the mod, And I forgot to remove it completely,
In the next update will be removed.
this collector is collecting everything in the map and its have a lot of bugs so I replace it with the 8 collectors.
yep this for the other mod, This:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2379925213
@arksparkboi Sorry to hear that, But could you provide me more infos?, -> Images of the crash
Ensure condition failed: false [File:F:\build\Lostisland\ Engine\Source \Runtime\Core/Object\ Private\UObject\Obj.cpp] [Line: 688]
Unsupported context object of class PrimalltemResource_dbo9h_ToxMushroom_C(SuperClass(es)-PrimalltemResourceGeneric_C,Primalltem_Base_C,Primalitem,Object).Youmustadd a way to retrieve a World context for this class.
VERSION: 357.9
ShooterGame.exelUObject::CallFunction0(0x00007f7c968a)+0bytes [f\build\lostisland\engine\source \ runtime\ coreuobject \private\object\scriptcore.cp:372]
ShooterGame.exelUObject:ProcessContextOpcode0(0x00007#7c99eec)+0bytes[f\buildVostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cp:1431]
ShooterGame.exelUObject:Processinternal0(0x00007f7c974ff)+0bytes[f\buildVlostisland\engine|source\runtime|coreuobject\private\uobject\scriptcore.cp:594] ShooterGame.exelUObject:CallFunction0(0x00007ff7c9e72d2)+Obytes[flbuildVlostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509] ShooterGame.exe!U/Object:ProcessInternalO(0x00007ff7œe9e74ff)+Obytes[f\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cp:594] ShooterGame.exelUObject::CallFunction0(0x00007ff7c972d2)+Obytes(f;\build\lostislandlengine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509] ShooterGame.exe!UObject:ProcessContextOpcode0(0x00007ff7c99eec)+Obytes[f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cp:1431] ShooterGame.exe!UObject:ProcessInternal0(0x00007ff7c9e74ff+0bytesIf\buildostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cp:594]
ShooterGame.exelUFunction::Invoke(0x00007f7c99ae7c+6bytes [f\build lostisland\engine\source\runtime \coreuobject \private\object\class.cp:3822]
ShooterGame.exe!UObject:ProcessEvent0(0x00007ff7c9e8528)+0bytesIf:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cop:931]
ShooterGame.exe!AActor::ProcessEvent0(0x00007ff7cf03d682)+0bytes[f\build\lostisland\engine\source\runtime\engine\private\actor.cp:647]
ShooterGame.exe!AActor»BeginPlay0(0×00007f7cf04502b)+0bytes[f\buildN/ostisland\engine\source\runtime\engine\private\actor.cp:2753]
ShooterGame.exe!APrimalTargetableActor.:BeginPlay0(0×00007ff7cd38dca3)+0bytes [fIbuildVostisland\projects\shootergame\source\shootergame\private\primaltargetableactor.cp:79]
ShooterGame.exe!APrimalStructure:BeginPlay0(0x00007ff7cd1be523)+0bytes[f\build\ostisland\projects\shootergame\source\shootergame\private\primalstructure.cp:241]
ShooterGame.exelUWorld:LoadFromFile0(0x00007f7cf4469c6)+0 bytes [f.\build\lostisland\engine\source\runtime\ engine\private\world.cp:695 1]
ShooterGame.exelAShooterGameMode:LoadWorld0(0×00007ff7cd6a9e01)+2619bytes
[f\build ostisland projects\shootergame\source\shootergame\private\shootergamemode.cp:2754]
ShooterGame.exe!AShooterGameMode::InitGamel(0x00007ff7cd66eef4)+Obytes(f(build\ostisland\projects\shootergame|source|shootergame\private\shootergamemode.cp:1525]
ShooterGame.exelUWorld:InitializeActorsForPlay0(0x00007ff7cf43ddba)+43bytes[f\build\ostisland\engine\source\runtime\engine\private\world.cop:32431
ShooterGame.exelUEngine::LoadMap0 (0x00007 ff7 cf413bb1) + 0 bytes [f\build\ lostisland\engine\source\runtime\ engine private\unrealengine.p:10374]
ShooterGame.exelUEngine::Browse0 (0x00007ff7 cf4060d) + 46 bytes
f\build/ostisland\engine\source\runtime\engine private\unrealengine. cp:9028]
ShooterGame.exe!UEngine::TickWorldTravel0(0x00007ff7cf40f300)+68bytes[f\build\ostisland\engine\source\runtime|engine\private\unrealengine.cp:9200]
ShooterGame.exelUGameEngine:Tick0 (0x00007 ff7 cf1 5363) + 0 bytes [f:\build\ostisland \engine\source \runtime \engine\private (gameengine. cp:1 168]
ShooterGame,exelFEngineLoop::Tick0(0x00007f7cc8fba29)+0 bytes [fi\build ostisland \engine\so urce\runtime launch \private /aunchengineloop.cp:2647]
ShooterGame.exe!GuardedMain0 (0x00007ff7 c8f637c) + 0 bytes [f:\build lostisland\engine\source\runtime/aunch private launch.cp:140]
ShooterGame.exe!GuardedMainWrapper0(0x00007f7cc8fcf9a)+5 bytes [f:\build\ostisland \engine\source\runtime launch \private (windows \launchwindows.cpp:125]
ShooterGame.exelWinMain0 (0x00007fF7 cc8fdOe9) + 8 bytes [fi\build\ostisland\engine\source\runtime\aunch\private\windows/aunchwindows.cp:213]
ShooterGame exe! tmainCRTStartup0 (0x00007ff7 d04af871) + 21 bytes [f\dd\vctools\crt\crtw32\dilstuffcrtexe.c:618]
KERNEL32.DLLIUnknownFunction (0x00007ffcff72269d) + 0 bytes [UnknownFile:O] ntdil.dilUnknownFunction(0×00007ffd013ea9f8)+0bytes[UnknownFile:0] ntdll.dIl!UnknownFunction(0x00007ffd013ea9f8)+0bytes[UnknownFile:O
I apologise furthermore if this is of no use.
Got it, Next update I’ll fix it, Very soon..