Arma 3
[discontinued] Antistasi - Altis - Community Version
The Sarge 6 Jan, 2021 @ 9:58am
QRF’s seem a little intense
All QRF’s seem a little intense. Always end up with a tank, multiple MRAP’s, troop transports and jets. Again, not seen this in other people’s streams so just wanted to check. I’m on low aggression and war level 1
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Showing 1-7 of 7 comments
[Meerkat] 7 Jan, 2021 @ 4:11pm 
Hmm, we hear sporadic reports of things like this, we have a major overhaul coming in the next version (no release date) that might effect this though.
The Sarge 8 Jan, 2021 @ 4:41pm 
Would you recommend restarting the mission? We’re pretty early on.
[Meerkat] 9 Jan, 2021 @ 6:53am 
Perhaps, what modset are you using out of curiosity?
The Sarge 9 Jan, 2021 @ 7:02am 
CBA_A3
TFAR BETA
RHSAFRF
RHSUSAF
RHSGREF
ACE
ACE COMPAT's
JSRS Soundmod
JSRS Soundmod compats
Enhanced Movement
The Sarge 9 Jan, 2021 @ 7:03am 
Dedicated server hosted as well
[Meerkat] 9 Jan, 2021 @ 8:23am 
Ok, RHS is slightly less commonly reported to have this issue, it's more often 3CB, but it does happen. I wanted to know purely for my own tracking of how regularly this get reported.

There is very little can be done right now, as this issue may require major code changes to resolve. Starting a new campaign may solve it temporarily as this is a somewhat intermittent issue, but realistically it shouldn't have an effect.

When 2.4 is ready there will have been several major changes made, I will note that in our last run of testing the mission was found to be much harder than previously, so I recommend a change of tactic.

Holding things in the early game is very difficult and should therefore tactical retreats should be utilised whenever needed. Better to get the loot and run than die and loose it all.
Collect up your heavy AT and AA equipment until you can confidently fend off the QRFs when they come.
The Sarge 9 Jan, 2021 @ 9:11am 
Thanks. Really appreciate the help and look forward to the next update!!
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