Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
											






when you download the Sounds, choose SFX (21)
Make them behave like the Sawblades tossed from the Gravity gun in that they can lodge themselves in walls, & that they can spin. Shortly after they contact surfaces, they should dissolve (or break into gibs). Preventing the player from overloading the map with unneeded Sawblades. The Ravenholm Spinner blades seem redundant, & the addon would be better off without 'em, the Tossed blades should not be affected by Gravity, & can be tossed for long range killing, they should be a little slower, so that people can actually avoid them, but still fast enough that they can be effective for all ranges.
It would be better if these IronSights work... But I can change the fov or the ViewModel position.
• I'm not sure if disabling the gravity is a good idea, and I added an auto-remove system.
• It's Admin Only, so it would be silly to spam sawblades as Admin, huh?
Unless I add something to prevent non-Admin players to use the swep, even with the give command.
• And I won't get rid of Ravenholm blades, 'cus it has sawblade properties too.
• One more thing : It's really really really hard to make them stuck in walls like using the Gravity gun... I think it's litterally in the Hl2 code itself than lua.