Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
SeelingCat  [udvikler] 4. aug. 2019 kl. 14:08
Bug Reports
Please post any bug reports here! Whether it's a broken localization, a typo, or an incompatibility with another mod.
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Capt Fox Skywalker 5. aug. 2019 kl. 13:11 
There's some compatibility issue between this mod and Concise UI. The great people screen won't show up. Also, when you get to choose a free great person, you can't continue the game due to the issue.

I could delete the modules in Concise UI, but that will lose the major features of that mod.
SeelingCat  [udvikler] 5. aug. 2019 kl. 13:12 
Thanks for the report! I'll check it out and see if I can add some basic compatibility.
SeelingCat  [udvikler] 5. aug. 2019 kl. 21:05 
The Issue with the Great People screen in Concise UI should now be fixed. If you find that, when using Concise UI and this mod together, city banners do not appear, either insert "include("CityBannerManager_DynamicCivNames");" on line 19 of the citypanel.lua file in steamapps\workshop\content\289070\1671978687\modules\city_panel\base or delete the city_panel module entirely.
Mastodonmk2 7. aug. 2019 kl. 9:24 
Hello, SeelingCat. I'm Mastodonmk2 and the creator of most Neptunia Civs mod in Civilization game. I have major report bug with this mod that I have test with...

Image:
https://i.imgur.com/spfybMQ.jpg

One thing that I know about this bug is likely you can't allow any leader that lead by same civilization like this image here show both Konata (as player) and Yutaka (as AI) lead the Lucky Star Civilization. The civilization and leader's title always change on their turn based on their title and the name that given to this leader and civilization, and this will affect to all other civilization and leader that lead by same civilization in that turn. But the different civilization is work fine. That mean, you can't play with other civilization that lead by same civilization with this mod.

I don't know if you know about this bug or not, let me know.
SeelingCat  [udvikler] 7. aug. 2019 kl. 9:48 
Interesting! Thanks for the report - I'll see what I can do!
Ghost 7. aug. 2019 kl. 10:38 
Hi! I'm not sure if it's simply because there isn't a name for this specific combination yet but it seems to be broken, at least, with Scythia it is. I saw none of the other names break, however:

Images:
https://i.imgur.com/CcueqTa.png
https://i.imgur.com/8NagPZk.png

I'm not currently using any other mods. Only standard Civ expansion packs and DLC (all, including Gathering Storm).
SeelingCat  [udvikler] 7. aug. 2019 kl. 10:44 
@Ghost - Thanks for the heads-up! Probably just a typo in the Localization - I'll take a look and should hopefully get that fixed later today!
RiverFish 7. aug. 2019 kl. 13:28 
There seems to be an issue with the Zoroastrian theocracy names.

Images: https://imgur.com/a/hT6mhTk


That aside, I'm really enjoying this mod! Solid work!
Sidst redigeret af RiverFish; 7. aug. 2019 kl. 13:29
SeelingCat  [udvikler] 7. aug. 2019 kl. 14:49 
@Kang Youwei and @Ghost - Should be fixed now!

Edit: JK didn't fix it enough - will fix later today!

Edit Part 2: Fixed now!
Sidst redigeret af SeelingCat; 8. aug. 2019 kl. 18:57
SeelingCat  [udvikler] 7. aug. 2019 kl. 18:18 
@Mastodonmk2 - Bug should be fixed now! Thanks again for the report!
bostonbongrips 8. aug. 2019 kl. 15:53 
This mod conflicts with Skuritacts Simple UI mod

When both are enabled the "hover to see citizen placement" feature doesn't work
SeelingCat  [udvikler] 8. aug. 2019 kl. 16:31 
@BostonBongRips - that's a known bug unfortunately - both mods replace the same file.
Kepos 24. aug. 2019 kl. 12:26 
With Linux and Nomina to be the only active mod, I do lose the complete UI when the first tech is researched. No way to do the next turn. I can [ESC] to end the game, but nothing else.
SeelingCat  [udvikler] 24. aug. 2019 kl. 12:36 
@Kepos - Can you post your lua log? I think it might have to do with case-sensitive file names on linux perhaps
Kepos 24. aug. 2019 kl. 13:02 
Thx for looking into.

There are 2 lua.log files. Both in compdata, one pointing to drive_c, the other to dosdevices/z: - which may be the Aspyr file.

Not much in the drive_c file, so I just copy/paste:


Error opening/reading where=, file=Z:***\steamapps\common\Sid Meier's Civilization VI\Base\Binaries\Win64Steam\UI\DebugContext\DebugHotloadCache.lua
Error opening/reading where=, file=Z:***\steamapps\common\Sid Meier's Civilization VI\Base\Binaries\Win64Steam\UI\FrontEnd\IntroScreen.lua


If you need the other one, I have to find an upload first.
Sidst redigeret af Kepos; 24. aug. 2019 kl. 13:03
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