Team Fortress 2

Team Fortress 2

Stumpy George
You 19 Jun, 2015 @ 7:00pm
How is this going to work with holding guns or anything??
It looks funny, but this thing isn't capable of holding a gun or anything at that.
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Showing 1-9 of 9 comments
derbie 19 Jun, 2015 @ 7:41pm 
I'm quite sure this is a weapon, not a cosmetic
Last edited by derbie; 19 Jun, 2015 @ 7:42pm
You 19 Jun, 2015 @ 8:22pm 
Originally posted by disconnect | SFMPosters:
I'm quite sure this is a weapon, not a cosmetic
It's still going to be there the whole time, unless his hand just pops off whenever you pull it out and pops back on when you switch weapons. (Which is just stupid)
derbie 19 Jun, 2015 @ 9:46pm 
Yeah, true. Still trying to think how he will hold his wrench...
mfkn_managers 20 Jun, 2015 @ 12:53am 
well he could use his other hand
You 20 Jun, 2015 @ 12:56am 
Originally posted by Mr. Ninko:
well he could use his other hand
Then the viewmodel would need to be flipped, which would just be too awkward for people who are used to the standard.
ticorex 20 Jun, 2015 @ 2:49am 
he probably can only hold a secondary weapon between those little bonies and just punch with it.
stats(?): it is a primary weapon: can only hold your secondary gun. you build construcions with your bone. you punch enemies with your bone. you hold your pistol with your bone.
you kill enemy's with your bone. enemy sappers get boned. you have a high crit change.
I'm guessing its for the other hand
Nubbycif 20 Jun, 2015 @ 1:49pm 
This my friends, is how the Ham Shank was made. Engineer lost his hand, it got fried and became a weapon

derbie 20 Jun, 2015 @ 2:46pm 
It's probably like the gunslinger, melee weapon
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