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I've enabled the console so in the meantime you can teleport him back if you're host/admin
There is always the fun hillside placement where the guards will go prone and proceed to make mince meat out of the team inside the fence. Not so much as a bug but a twisted game start.
There are a few spots where the walls are intact until the armed guard inside the fence will die. When the guard falls there are walls being knocked over and sometimes the surrounding stone walls or trees will also fall over. This breeches the fence and makes the first person getting a weapon a sitting target. Sometimes your team will need to sheild the first one getting the weapon to have a fighting chance.
I would also mention that the fences will often still allow ghosting to occur with the guards as the will pass through the walls even if it wasn't knocked down. A good moment of confusion and often a nasty end to a potentially good location.
I dont know if it is possible to perform a placement pre-check to ensure other objects aren't in the path of the fence. If you have placed the prisons in an array (haven't looked at mission yet) there is one spot on the map with destroyed houses where the stone walls are less than a meter (three foot) tall. This location when the fencing is placed here will knock down two wall sections and also unearth the stone wall and place the walls on their side. It seems to be nasty collision in game.
If there are some additional details you would like (e.g. videos, logs, etc) PST in steam and I will get them for you.
FYI: My favorite maps/missions of all time are: 1. DayZ, 2. Escape Maps, 3. Domination, 4. Old school Evolution (banana phone days), etc
We don't care to win although we have but the fighting and decision making this map challenges you with is what it is all about.
Also I have played BI games since Operation Flashpoint and all of the ARMA series, so don't let the DayZ ranking downplay my comments. That hunter/hunted feeling and blood pumping PVP action is pretty nuts.
Just a few to report. I still love this mission though :D
If you go down and you can't move around, try holding your sprint button to get yourself started.
I've run into the issue with bino's and I'm not sure what it is, it may be the way it's added to the enemy inventories. We'll look into it.
Thanks for the supoort and bug reports :D Still more to come.
For the revive: Could you tell me some more about the underwater problem? Are you dying before you get unterwater? Are you in a animation while underwater? What do your friends see?