Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
											






-Manually changed statue clipping due to coalission bug.
-Removed second middle wooden doorway/fence.
-Added ramp second middle.
-Added cover T Halls up B bridges.
-Added over 20 bomb reset triggers.
-Removed some stone blocks over at T Halls.
-Changed box cluster in middle to allow easier rotation from middle bridge.
-Added prop clutter next to B and second middle.
-Added more water pools.
-Water footsteps can now succesfully be heard.
-Changed tent lighting.
-Changed plastic chair pshyics.
-Changed camp site in general.
-Reworked A entrance from Camp site.
-Trees now succesfully show proper lighting FX.
-Some trees now generate dynamic lighting, and they now sway with the wind.
-Blue fences with plastic bags now provide proper sound FX when shot.
-Fixed 100's of clipping issues.
-Changed T tower wooden boards.
-Added more catwalks, some of which are boostable.
-Added more foilage on empty areas.
-Added the map Secrets back in!
-Fixed displacements.
-Fixed A site missing floorboard.
-Added boat (WATCH OUT FOR BOATS!).
-Updated ropes and alike.
-Buildcubemaps.
-Updated bot nav_mesh for latest batch of changes.
-Updated Minimap.
-Added aztec blocks to A site