Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
JohnLeGreat 3. aug. 2019 kl. 8:11
Unusually Large Jaguar Warrior
While playing in-game, I noticed that the unit for the Jaguar sometimes spawn as Giant Jaguar Warriors: https://imgur.com/a/OdV6rYh
Sidst redigeret af JohnLeGreat; 3. aug. 2019 kl. 8:12
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Deliverator23  [udvikler] 5. aug. 2019 kl. 2:34 
I've seen people reporting this on the base game occasionally so I don't think it's caused by this mod.
Aaron 15. aug. 2019 kl. 11:46 
That what that was, it scared me. I was walking into the uncharted and I saw a giant.
sxarexrow 3. okt. 2019 kl. 3:37 
This happens to me. And it only happens to the jaguar animal. Cross coding I presume?
sullenskulls 3. okt. 2019 kl. 6:33 
The Jaguar Warrior is not in the base game, the Aztec unit is an Eagle Warrior. The Jaguar Warrior comes from the Steel & Thunder Unique Units mod. Now, maybe the massive unit issue is a base game bug, but the fact that a Jaguar from your mod occasionally appears as an oversized Jaguar Warrior unit from S&T:UU is presumably some form of incompatibility/cross-referencing issue.

Just a heads up. And obviously, this is not a game-breaking bug, just a highly immersion-breaking one. Everything still seems to function correctly other than having a giant feather-covered giant wandering through the jungle with a red-barbarian cat icon. I justify it as the game telling me that there must be some Uranium nearby and the radiation is doing weird things. :D
Sidst redigeret af sullenskulls; 3. okt. 2019 kl. 6:33
Deliverator23  [udvikler] 7. okt. 2019 kl. 4:08 
I didn't mean that the Jaguar Warrior is in the base game. I meant that the random scaling errors are a base game issue AFAIK. Do you use any of the R.E.D. mods?
Deliverator23  [udvikler] 16. okt. 2019 kl. 4:18 
OK, finally worked this was the result of an .artdef interaction between Wildlife and S&T:UU/Moar Units. Now resolved!
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