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Have you thought about making this mod compatible with CQUI's "show unit paths upon hover" or adding that capability yourself? Of course it can be easily done manually, but right now I think that is the only thing missing from this mod :)
If you are interested in adding that capability, I will gladly help if you want me to :)
But I can't find a way to make my mod compatible with CQUI. The problem is that sometimes game thinks CQUI files should be loaded AFTER my files completely ignoring LoadOrder and dependencies settings and that is ruining my mod's logic.
1) Open the following file with a text editor like notepad, or Notepad++
\Steam\steamapps\workshop\content\289070\1780895460\ZUM_SettingsManager.lua
2) Find the following line
allow_panel_click = true
3) Change the value from true to false, and save the file.
allow_panel_click = false
As long as the file isn't overwritten in a future mod update, the setting should stick.