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翻訳の問題を報告
1) sonar mode - haven't figured all the details yet but i'm thinking of basing this mode on your power to extend how far the scan will go. Also this scan will 'flicker" gps points around the area of the entity. Hopefully fast enough so the distance value isn't readable (but doesn't really matter) but slow enough to see it happen. Then as u get closer, u can do an active scan 50KM to get more details about the entity. Also, all enemy grids dont' show exact location, i randomize an offset point from their position (which is configurable by admin).
2) There is already in option to omit offline grids or to omit offline grids using sonar mode, but the option isn't implemented yet :P
3) I have written this feature down in my notes but forgot to add it in the Future features planned section lol. So i do plan to check if scanned entity is in gravity or not. (Config option)
That's all I have for now before I can put it on my server.
Auto is one of my mods.
Say you are doing something in your base and an enemy approaches. Right now, there is no way to be alerted. I would suggest adding three things, in addition to the option "Broadcast to LCD". Allow only one of them to be selected for the block (eg. list drop down):
1. Broadcast using Antennas options - for when you want all new scans to appear within your antenna range.
2. Activate a Timer block / Activate a block - like a sensor block, allow one block action to be triggered once the radar detects an object. Limit this trigger frequency to like once every 5 seconds..
3. Run a Programming block - like a button panel, run the selected programming block and pass the scan results on to that block. Limit the frequency to like 5 seconds..