安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
+Higher jumping
-Some sort of damage reduction
Every teammate putout gives you 5 seconds of infinite jumping
Can only use infinite jumping if broomstick equipped and cannot attack during "flying period"
+ Higher jumping (Will be useful players dont know how to Space+CRTL)
-15 Health or -Moving Speed
I was thinking maybe less damage as a downside because...well if you really think about a broom compared to an axe...
+ Knockback
+ 10% Movement speed
Right click that does a quick and short charge for extra knockback
- 50% damage
- 10% fire vulnerability when out
#MostOpPyroWep2013
+extinguishes burning allies
-cannot extinguish allies while on fire
-80% less damage when not on fire
I like it! How about a higher jump bonus tho? Even the wingers massive 25% bonus doesnt make much of a difference.
-50% damage
-25% fyring speed
+25% movement speed
--------------------------------------
no crit damage
on crit makes enemy into a black cat for 3 sec
-20% damage
+10% fyring speed
---------------------------------------
-90% damage
can hurt ubercharce enemy
level 10 magic broom
+grants double jump
- afffected by afterburn while holding (Burn the witch!)
- 25% damage
I rather like this one