RimWorld

RimWorld

RimOverhaul
BLAZE_WRAITH 3. sep. 2019 kl. 11:15
plez buff artillery
the use of the artillery's world tile mode is praticaly useless and never hits the target, its better to just send guys in with a mortar or use antigrain but even then the accuracy is still trash.

so my idea is to when attacking another tile there has to be a pawn in it and when selecting that world tile with the artillery, it brings up a aiming redicule like the force fire on a regulre mortar but its radius in larger the more furthure it is from the origonal tile

PS sorry 4 spelling
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FunkyShit  [udvikler] 3. sep. 2019 kl. 22:54 
Oprindeligt skrevet af BLAZE_WRAITH (jack f):
the use of the artillery's world tile mode is praticaly useless and never hits the target, its better to just send guys in with a mortar or use antigrain but even then the accuracy is still trash.

so my idea is to when attacking another tile there has to be a pawn in it and when selecting that world tile with the artillery, it brings up a aiming redicule like the force fire on a regulre mortar but its radius in larger the more furthure it is from the origonal tile

PS sorry 4 spelling

okay
BLAZE_WRAITH 4. sep. 2019 kl. 3:05 
thx
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