Don't Starve Together

Don't Starve Together

Seele Vollerei
 This topic has been pinned, so it's probably important
bow-car  [developer] 8 Jun, 2019 @ 5:34am
The instruction of Seele is here!
Seele’s reaper:
Can do little damage(1/5 of it’s attack) when the energy is 0%
Can be fueled by crystal and tears.
Can improve itself by killing monsters. However, it will lose 5 levels every morning.
Higher level, higher damage as well as higher speed. When its level is high enough, it will illuminate you but also cost more energy.
Can be used to harvest and cut trees.
Normal Seele can use it to harvest quickly by her skill. However, that will cost the reaper’s level.
Killer Seele can throw the reaper to attack a huge amount of enemies. She could also do a right click on the reaper which is on the ground to fly to the place.
Killer Seele could also do a right click on the boss, when Bronya doll controls the boss.
After making a new reaper, you’ll find out surprisingly that it has no energy.
Do not make a new reaper when you already have on.




Seele’s abyssal dress:
Can do nothing good to your when the energy is 0%
It will make you wet.
When its energy lower than 50%:

Decrease 75% damage you suffer.
Offer you 240 hot defense.
Increase your sanity.
You’ll suffer nothing from being wet, except being wet.
When its energy higher than 50%:
Besides all the above, offer you a shield, which would protect you once, and refresh every 10 seconds. But the energy cost is doubled.
Normal Seele will get an abyssal crystal in this dress each morning.
Killer Seele will not turn into normal Seele because of low sanity in this dress.
After making a new dress, you’ll find out surprisingly that it has no energy.
Do not make a new dress when you already have on.



Abyssal crystal: Can be found by killing monsters or farming. Can fix most of things that Seele has.
Abyssal tear:Can be found by killing boss. Can fix all the things that Seels has and quite efficient.





Seele’s fairy tales:
By reading tales, Seele could escape quantum state and won’t become quantum state for a while. You can check the lasting time in UI(press R).
Reading tales also offer Seele experience and other benefit. However, when turned into killer state, Seele will lose those benefit.

Lulu the candy witch: by reading this, Seele will turn into normal Seele and get several sweets.

Little Rabbit and Grandma Wolf : Can be unlocked by higher technology.
By reading this, Seele become more powerful and swift. However, she’ll become quite cold at once.

Little match bunny :Can be unlocked by higher magic.
By reading this, Seele will illuminate others as well as heat them. However, she could heat herself.

Bronya in wonderland: Can be unlocked by higher magic.
By reading this, several bunnymen will protect Seele. They are unaware of meat and will fight for Seele forever. Seele won’t change into Quantum state or Killer state when the bunnymen are still alive.
If there’s a boss near you when reading the book, it will become vulnerable, and suffer 10% more damage in the following 5mins. Be careful, it will also regard Seele as the most important enemy.


Ball lightening: This isn’t a fairy tale. It’s written by Liu cixin
By reading this, Seele will turn into quantum state for 480s and could not become other states without a fairy tale. Then, she’ll become quite swift, and become a ball lightening. She’ll strike the everyone she touches. However, the lightening will cool down for 30s once triggered. Being stoke by a wild lightening would make it ready at once. Being stoke by wild lightening frequently would decrease the cooling time much.



Uniform of firemoths: Can be unlocked by higher magic.
Can only be equipped by normal Seele.
When dressing it, Seele won’t change into other state any more.
It will decrease 85% of the damage you suffer.
It will make you walk faster, and spend less hunger.
It will defend heat, coldness , rain as well as sand storm.
But it will cost a little sanity.
It will lose a little energy when you dress on, depend on the time.
When you turn on [Seele’s will] , this uniform will make you keep at least 10 layers of will.
This uniform can only be wore by Seele and Bronya.



Lovely Bronya!: Doll of Bronya. After being set near a boss, it will rush to the boss and stun it for 3s automatically. During the time, Killer Seele could do a right click on the boss to fly to the boss when using her reaper.
The doll is quite expensive, maybe there’s another way to get it.



Seele's magic box: Can be unlocked by higher magic.
Can be used as a lamp.
Can set the dolls.
Can only be fixed by abyssal tear, so you can only use it with Quantum Seele before you learn [Seele’s harmony].
Each doll can only exist 1 min after triggered.
Each doll can be hammered.
Can be more powerful when Seele is strengthened.
About the dolls:
Shinning goddess : Triggered by her first attack. She’ll attack your enemy and do single damage. Attack once every 3s.

Princess in the uniform: Triggered by her first attack. She’ll attack every creature in her range except players. Each time she kills a creature, her attack would increase.

Miss Dragon: Triggered by her first attack. She’ll attack your enemies. She’ll call meteorite to attack her aim. However, the meteorite would hurt everyone including you and other dolls. She’s quite irritable!!!

Wallace in BengBeng: She’s a reporter who will increase your attacking damage. If you do 6 attack in a short time, then she’ll be triggered, offer you speed and defense.


Sweet cookie: It’s a hat which gives you a huge amount of sanity. When wearing this, rabbits won’t be afraid of you.

Boiled carrot and sugarbeet: Cooked by 1honey, 1carrot, 1ice and at least 1.5 vegetables. Bronya loves it.

Silence winter lamp: It’s a construction. It could illuminate the night, make temperature cooler as well as heal you. When the fuel is not enough, the range would be smaller. It can only be fueled by abyssal crystal and abyssal tear. It would produce ice everyday. If fueled by tears, it will produce sapphire.
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Showing 1-15 of 26 comments
Gilgamesh-sama 9 Jun, 2019 @ 3:39am 
THANK YOU!!! Now i can fully understand most of things. But how to use abyssal crystal\tear?
bow-car  [developer] 9 Jun, 2019 @ 3:54am 
@Vergil97 take a crystal and do a right click on other things, such as the reaper.
BADASSATRON 9 Jun, 2019 @ 9:05am 
@bow-car: Complex ! all things has it own streng come up with weakness. But I like it.
And can u change the skill Seele's hamony effect don't absorb owner Staff ? :< such as my lazy staff has gone for good (noooo !)
Also, pls create some things to notice player that Seele's hamony/Seele's will are activating ? That would be great!
Buffalo gonna be invisible when Quantum Seele ride it.
Looking forward for more Update
Last edited by BADASSATRON; 9 Jun, 2019 @ 9:08am
bow-car  [developer] 9 Jun, 2019 @ 9:11am 
@Hwan Sorry, what do you mean by 'owner stuff'? The best way to avoid absorbing something precious is to turn it off.
Yes, Seele's will used to have its notice. However, we canceled it before the formal version because it was not quite... beautiful. The coder is a bit busy now, so I couldn't call it back. Maybe we'll add something to monitor it in the later versions.
BADASSATRON 9 Jun, 2019 @ 11:52am 
@bow-car: I wanna say that when activing "Seele's Harmony", maybe no one wanna spend their Staff(ice staff, lazy expoler, fire staff,etc).And, this skill will absorb 100% durability for all kind of Staff by 1 single use of Seele's Reaper. That is too much
Oh! Why my Reaper and Dress energy become 0% when I come back ??? Because I has crafted another Reaper ??
bow-car  [developer] 9 Jun, 2019 @ 5:40pm 
@Hwan Yeah, of course. So you have to check your items carefully before turning it on. And it's not only for the reaper, for it can help you with the magic box as well, which it far more useful.
Well, I didn't expect you to craft another reaper when you already have one, so don't do that please. I don't know what will happen by doing that actually.
DhirAyana 4 Jul, 2019 @ 9:33am 
the last update make server crash. i dont know the cause is maybe because of already use this mod in server before . after update the server wont start after i disable this mod the server run again please fix this :)
Last edited by DhirAyana; 4 Jul, 2019 @ 10:56am
bow-car  [developer] 5 Jul, 2019 @ 4:08am 
@DhirAyana Just try it now~
Zaiea 26 Jul, 2019 @ 4:14pm 
Uh, what is quantum state?
bow-car  [developer] 26 Jul, 2019 @ 5:20pm 
@zaieax It's one of the three states.
Zaiea 26 Jul, 2019 @ 8:59pm 
How do i enter in and out of the states? I am very confused, I don't see any description for the states :l Could you please add them?
bow-car  [developer] 28 Jul, 2019 @ 9:15am 
@zaieax they are in the introduction page of the mod
bow-car  [developer] 28 Jul, 2019 @ 9:24am 
@zaieax Oh my god, when did I cancel the introduction page? They are now in the introduction page now. I'm quite sorry about that.
☯Argonaft☯ 6 Aug, 2019 @ 1:31am 
I do not speak English well, but I really like this mod.
Maybe I misunderstood the description, but Seele Vollerei does not change his state, even when he reaches 0 hunger or 0 sanity

I'm sorry that I am writing here but I do not want to clutter up comments.
There is a bug with the UI (which is on R), it’s a pity that I can’t attach the photo =( as a minimum for language english UI The ability buttons have shifted to their description (status)

What I noticed while playing
Also Seele Vollerei, even if her health 1/3 will return to the quantun state after some time, even if her hunger and sanity are at a high level.
When Zele enters the state of a killer, she spends only sanity, but hunger does not decrease (or decreases slowly).
The only way for me to switch to "killer state" on Low HP is to take damage from the enemy and food, but this state will be for about 30-40 seconds (Apparently this is the mechanics of the character and not a bug as I think).
Killer mode lasts about 40 seconds, and not when the mind runs out or food seems to work like that.
If this is all conceived, then forgive me = (

Here is what I noticed when Zele is in a killer state and after a while goes into a quantum state, her state (user interface with the letter R) indicates that she is still in a killer state, but when you return, you return to normal, not the killer state, and the state also becomes normal, but when you are in the quantum state again, it returns to the killer state.
I hope you understand this hell from words
Aaa.. ok
since the quantum state is not displayed in the user interface (or simply there is no such display), the state of the killer is displayed, and this stupidly gives the speed effect for a quantum state
Last edited by ☯Argonaft☯; 6 Aug, 2019 @ 11:49am
Rolfen  [developer] 6 Aug, 2019 @ 3:29pm 
Originally posted by Argonaft:
Seele Vollerei does not change her state, even when she reaches 0 hunger or 0 sanity

If Seele is in normal/quantum state then nothing should really happen at low sanity/hunger, but if she is in "killer" state then yes, it might be a bug, I'll check whenever I can, but please, be more specific (current state, change condition, wich state should it be, or anything else if possible).

Originally posted by Argonaft:
I'm sorry that I am writing here but I do not want to clutter up comments.
There is a bug with the UI (which is on R), it’s a pity that I can’t attach the photo =( as a minimum for language english UI The ability buttons have shifted to their description (status)

This is supposed to be the english section (I think it is at least :p)
I've noticed the UI problem but I (or should I say "we") haven't been able to fix it (time related problems).

Originally posted by Argonaft:
Also Seele Vollerei, even if her health 1/3 will return to the quantun state after some time, even if her hunger and sanity are at a high level.

It's intended, if you want to extend "killer" state time, try avoid the quantum state conditions without the Firemoths uniform.

Originally posted by Argonaft:
When Seele enters the state of a killer, she spends only sanity, but hunger does not decrease (or decreases slowly).

I'll take a look whenever I'm able to.

Originally posted by Argonaft:
The only way for me to switch to "killer state" on Low HP is to take damage from the enemy and food, but this state will be for about 30-40 seconds (Apparently this is the mechanics of the character and not a bug as I think).
Killer mode lasts about 40 seconds, and not when the mind runs out or food seems to work like that.
If this is all conceived, then forgive me = (

Excluding the problem with the food/sanity drain, it might be a bug, I'll take a look whenever I'm able to.

Originally posted by Argonaft:
Here is what I noticed when Seele is in a killer state and after a while goes into a quantum state, her state (user interface with the letter R) indicates that she is still in a killer state, but when you return, you return to normal, not the killer state, and the state also becomes normal, but when you are in the quantum state again, it returns to the killer state.
I hope you understand this hell from words
Aaa.. ok
since the quantum state is not displayed in the user interface (or simply there is no such display), the state of the killer is displayed, and this stupidly gives the speed effect for a quantum state

This one was a little hard to understand, but I got it, I'll check it out whenever I'm able to.

Thanks for your feedback and possible bugs report.
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