Rusted Warfare - RTS

Rusted Warfare - RTS

Zombie Survival | v2.1.2 Rebirth
Essential Strategy  [udvikler] 18. juli 2019 kl. 10:14
ZS Balance
You can put all your suggestions about units and balance of this mod, all opinions will be taken into account for the latest updates!
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Viser 1-15 af 17 kommentarer
gerb 22. dec. 2019 kl. 11:03 
Make water spawn faster from the water pumps, me and my friends keep dying because buckets wont spawn and sometimes not even the thing that makes the buckets spawns
Lukencio™ 13. jan. 2020 kl. 6:47 
Los zombies estan muy op y vienen en grandes cantidades apenas en la oleada 3
reducir el daño, la velocidad, o la cantidad que vienen por oleada
gosha 17. jan. 2020 kl. 22:45 
How to build desalination plant!?
Essential Strategy  [udvikler] 5. maj 2020 kl. 9:05 
Oprindeligt skrevet af freeman:
Make water spawn faster from the water pumps, me and my friends keep dying because buckets wont spawn and sometimes not even the thing that makes the buckets spawns
The resource system in version 1.8 is better and hasn't those problems.
Essential Strategy  [udvikler] 5. maj 2020 kl. 9:06 
Oprindeligt skrevet af Lukencio™:
Los zombies estan muy op y vienen en grandes cantidades apenas en la oleada 3
reducir el daño, la velocidad, o la cantidad que vienen por oleada
La dificultad ha sido mejorada en la última versión del mod y del mapa.
Essential Strategy  [udvikler] 5. maj 2020 kl. 9:06 
Oprindeligt skrevet af HaeShE4ka:
How to build desalination plant!?
Builders can build them easily from the beginning on each match.
The Mad One 18. jan. 2021 kl. 16:27 
an option to choose the victory conditions if possible, I would like to have the option to have it as a military victory instead
Essential Strategy  [udvikler] 18. jan. 2021 kl. 16:41 
ZS has a new version, I can't upload it to the workshop. But new version has new game modes, and victory modes has been removed since it's a rework.
Hudson_Lavalier 15. jan. 2022 kl. 22:08 
The resources run out way too quick. Almost wish they didn't. The wave map is impossible to get past like round 40 because by then most close resources are gone. Please make a change where they last 3x longer or don't dissapear maybe? Maybe add another resource to balance it out. Love the mod but it becomes unplayable sometimes.
Sidst redigeret af Hudson_Lavalier; 15. jan. 2022 kl. 22:09
Essential Strategy  [udvikler] 16. jan. 2022 kl. 8:29 
Oprindeligt skrevet af Hudson_Lavalier:
The resources run out way too quick. Almost wish they didn't. The wave map is impossible to get past like round 40 because by then most close resources are gone. Please make a change where they last 3x longer or don't dissapear maybe? Maybe add another resource to balance it out. Love the mod but it becomes unplayable sometimes.
Resources must be limited, that's why exploring the map at early game is highly recommended. Anyway the survival map has more resources, not near the main base, but has more, you'd just change your strategy and adapt. Setting new bases to gather resources is pretty important, as well as knowing the zombie movement. Micromanagement is important as well, you must move your units while zombies come, never leave them quiet, take advantage of unit ranges. One last tip: build walls, Protectors and Renegades have walls, and zombies don't know how to break them properly.
Hudson_Lavalier 25. jan. 2022 kl. 19:49 
Oprindeligt skrevet af Essential Strategy:
Oprindeligt skrevet af Hudson_Lavalier:
The resources run out way too quick. Almost wish they didn't. The wave map is impossible to get past like round 40 because by then most close resources are gone. Please make a change where they last 3x longer or don't dissapear maybe? Maybe add another resource to balance it out. Love the mod but it becomes unplayable sometimes.
Resources must be limited, that's why exploring the map at early game is highly recommended. Anyway the survival map has more resources, not near the main base, but has more, you'd just change your strategy and adapt. Setting new bases to gather resources is pretty important, as well as knowing the zombie movement. Micromanagement is important as well, you must move your units while zombies come, never leave them quiet, take advantage of unit ranges. One last tip: build walls, Protectors and Renegades have walls, and zombies don't know how to break them properly.

Thanks for the response and explanation. I suppose I am not playing it to it's full potential. I never played the protectors or renegades for more than a round, always liked the other guys. I will keep that in mind next play though. Much Appreciated
minniefinnie 29. aug. 2023 kl. 6:21 
protectors are by far the weakest faction they get their asses beat pretty easy imo
Luigi5098 21. okt. 2023 kl. 0:46 
PCC is bad
Rubifox 5. aug. 2024 kl. 22:28 
Los barcos estan muy op son baratos de hacer y pueden tanquear mucho sugiero que les bajen la vida o que las tropas dentro del bote puedan resibir un porcentaje menor al daño original e usado los barcos y son destruccion andante cuando tienen lansallamas ensima
PizzaPig2010 9. sep. 2024 kl. 9:17 
the survival mode zombies seem to have an issue with the protectors walls and water, with the walls they seem to just run into them without attacking them, and with water if you set up a tiny base on an island the zombies will try and path find there and just get stuck running at water
plus the zombies dont seem to have anti aircraft of any sort, at least ive never seen the survival mode ones build any, meaning that a fleet of drones can just easily win.
and idk if i just havnt gone far enough in survival mode, but they dont seem to be using any units other than normal zombies fast zombies and explosive zombies.
Sidst redigeret af PizzaPig2010; 9. sep. 2024 kl. 9:18
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