Total War: WARHAMMER II

Total War: WARHAMMER II

Recruit Defeated Legendary Lords
Militus Immortalis  [utvikler] 6. apr. 2020 kl. 19.06
Bug Reports
Please report any bug with full information!

Include the following.:

- Gamemode you are playing.
- Turn you are on.
- Other mods you are using.
- Launcher you are using.
- Exact details of the problem.

Thank you!
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owl_mage 7. apr. 2020 kl. 10.10 
The post from Bane:

When you defeat a faction during co-op, after you pick the battle result but before you can do anything else, the Mod Configuration Tool comes up greyed out but the mod is not showing in the list. Trying to back out and reload the game starts causing de-syncs. I saw in you compatibility that it has not been tested, so i did try it in single player (same faction and battle) and it worked perfectly
Billzelbubz 8. mai 2020 kl. 7.30 
playing as sartossa, 100+ turns in, cylostra died in battle but was killed permanently instead of acting like a normal immortal lord. i got luthor cylostra and noctilus all at once by defeating noctilus' faction
Reudo 8. mai 2020 kl. 13.54 
I can't recruit the legendary boy I got from beating an enemy. Markus Wulfhart (german name) is ready to be recruited but he is nowhere to be found.
I've played atleast 50 more turns since this happend... still not possible
Militus Immortalis  [utvikler] 8. mai 2020 kl. 14.19 
Do you use any other mods?
Varus2319 11. mai 2020 kl. 18.47 
I also have the bug Billzebub has, I'm playing as Sartosa, I'm at turn 98, and Aranessa was defeated. Instead of becoming wounded, she was killed permanently.

Something's definitely up with Sartossa and the immortal lords.
Gotta_Go_Fast 24. mai 2020 kl. 7.25 
Had this problem playing as Imrik: It worked perfectly for Teclis, Alith Anar and a bunch of smaller HE factions, but Tyrion, Alarielle and Eltharion didn't work at all. Even tried to reload a save from before they died, but I didn't get any prompts to get them.
Their factions were destroyed in the order I mentioned them so basicaly it worked early on the campaign but stoped later on.
Warpspider 24. mai 2020 kl. 14.24 
Imrik doesn't get his unique weapon when recruited after he was defeated (I've waited 10+ turns), I think it's because he starts with it (like Alastar's Lion Pelt). Because he did get his armor (that he normally gets at level 5 or smth).
Sist redigert av Warpspider; 24. mai 2020 kl. 14.26
Doc. Couillemou 25. mai 2020 kl. 7.28 
There is a bug where upkeep goes up when your take the refugee of a dead faction (for my case it was Ellarielle, and she didn't even showed up in my recruitment pool), like you have a another army (but you can't disband it because it doesn't exist). Mortal Empire, Turn ~90, classis luncher, quite a few mod, but the problem is from this mod.
Lordmitch2 25. mai 2020 kl. 8.54 
When playing as grom none of the lords show up in the list even when the event fires. I also played some other greenskin lords and I had the same problem with no new lord showing up when a faction was destroyed.
Electric Meat 27. mai 2020 kl. 5.59 
I've had this issue for the last 3 playthroughs I've done. I use the normal (?) TW launcher and I do have a few mods installed but none that /should/ conflict with this but I'll double check with just this mod installed.

The issue: I get the first defeated Legendary Lord (Lybaras on TK run, Alarielle on my Imrik run, Grom on my Grimgor run) but when other factions with LLs get destroyed (Arkhan the Black, Teclis, Skarsnik) I get the message to accept refugees and even get the message saying "X is now recruitable" but they never actually appear in the pool to recruit. All of these campaigns went to turn 100+ and I've always recruited the first LL that appears so that could have something do with it maybe.
Militus Immortalis  [utvikler] 27. mai 2020 kl. 8.09 
Opprinnelig skrevet av Flashgitz:
I've had this issue for the last 3 playthroughs I've done. I use the normal (?) TW launcher and I do have a few mods installed but none that /should/ conflict with this but I'll double check with just this mod installed.

The issue: I get the first defeated Legendary Lord (Lybaras on TK run, Alarielle on my Imrik run, Grom on my Grimgor run) but when other factions with LLs get destroyed (Arkhan the Black, Teclis, Skarsnik) I get the message to accept refugees and even get the message saying "X is now recruitable" but they never actually appear in the pool to recruit. All of these campaigns went to turn 100+ and I've always recruited the first LL that appears so that could have something do with it maybe.
You really should try to use the recommended launcher and see if that works. If that isn't it, it MIGHT be a conflict with another mod. Many people say it does work.
Red Viper 27. mai 2020 kl. 14.41 
Hey, I'm currently playing a ME campaign as Imrik and when I take on a defeated faction my upkeep goes up roughly 200 gold, it is like I've recruited another army I cannot disband. Fairly early on in the campaign, less than 40 turns.

Other mods I am using;
Better Camera Mod
Infinite Character Respecs
Tier 4 Minor Settlements
No Great Power
The Mod Configuration Tool
UI Modding Framework
Delta57Dash 28. mai 2020 kl. 16.11 
Also experiencing the upkeep bug; upkeep immediately jumps when accepting refuges.
Gobo 29. mai 2020 kl. 4.45 
Same, also I can hear them dying after clicking to take in the refugees

Instant Quest items
Please Stop Cheating
One Turn Technologies
Instant LvL 39 For Agent & Generals (Player Only)
Regional Growth - One Turn (Player Only)
Iamthewalrus 29. mai 2020 kl. 11.29 
Event message appears and so does the legendary lord for a second before he dies outside my captial.
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