Call of Duty: Black Ops III

Call of Duty: Black Ops III

Mob of the Dead Remastered Patch v1.4.2
 This topic has been pinned, so it's probably important
Cypress  [developer] 11 May, 2019 @ 4:06pm
CURRENT BUG DISCUSSION THREAD!
Please format bugs as such:

* Brief description of the bug (one sentence)
* Steps to reproduce
* (Preferred but not required) video of the bug in action

Please do not report bugs already on this thread, it makes it harder to see new ones!

View the Trello with a To-Do list here:
https://trello.com/b/Zq92ZNpv/motdr-patch
Last edited by Cypress; 16 May, 2019 @ 2:50pm
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Showing 1-15 of 72 comments
Gian800 12 May, 2019 @ 12:40pm 
Being on the gondola breaks the pathfinding for the zombies, you just get on it without turning it on and the zombies stop in place. It happens when the gondola is on the upper part of the map and I'm not sure if it also does when it's at the dock.

Some parts of the bridge disappear when looked at from a certain angle. When sitting on the chairs at the center, the columns in front of you on the right disappear.

Brutus goes to camp a player's corpse while they're in afterlife instead of stopping like the other zombies do (I don't remember if he also did in BO2, so I don't know if it's intended, but it's best to say it anyway in case it isn't)
SirNando 12 May, 2019 @ 2:36pm 
In the room with the entrance to the cafeteria and the shower room door (which you open with the key) touching the wall where the afterlife box is will make everything in the map invisible

Go to this room, and walk towards the wall. When you touch it, turn around and the invisibility bug kicks in

Video of the bug: https://youtu.be/r_uuUQr4gC8
Death 12 May, 2019 @ 3:07pm 
Upon entering afterlife sometimes teleporting the zombies will cause massive lag and crash the game either back to the lobby or just completely close the game, i would love to get a video but the lag is making it literally impossible to record it

EDIT: as far as i know the steps to reproduce this is just going into afterlife and teleporting zombies, as to stop the lag i just killed a few zombies and it went away

EDIT #2: The door to the basement is unbuyable for some reason unless that is an intentional feature as i know this map is in beta but yeah it gives me no prompt to buy it
Last edited by Death; 12 May, 2019 @ 3:21pm
Death 12 May, 2019 @ 8:37pm 
Originally posted by MotoLegacy:
Originally posted by Death:
Upon entering afterlife sometimes teleporting the zombies will cause massive lag and crash the game either back to the lobby or just completely close the game, i would love to get a video but the lag is making it literally impossible to record it

This was fixed earlier today, it should go live within the next day or so. :)

Originally posted by Death:
EDIT #2: The door to the basement is unbuyable for some reason unless that is an intentional feature as i know this map is in beta but yeah it gives me no prompt to buy it

The elevator in the cafeteria that leads to the lab/basement is triggered by the Voltage panel in spawn. I'm assuming this is what you're referring to, but I am not entirely sure. If I am wrong, please provide a screenshot of what door you are talking about. Thanks!


hold up, elevator in the cafe? what???? do you mean the one that opens the double points cell in spawn?

Last edited by Death; 12 May, 2019 @ 8:40pm
Cypress  [developer] 13 May, 2019 @ 3:01am 
Originally posted by Death:


hold up, elevator in the cafe? what???? do you mean the one that opens the double points cell in spawn?

All areas that were playable in Mob of the Dead are playable in the remaster. Note that some doors in the map require Afterlife to open and do not display a hintstring! Please keep this bug discussion thread clean, there are no bugs involving inaccessible playable areas.
ItsCS117 13 May, 2019 @ 1:02pm 
1When in afterlife for a period of time and when exiting, there is a huge drop in frames.
steps: go into afterlife, and wait for a few seconds and this will occure (it could also be caused by shocking objects and zombies for a while)

2 when in afterlife, zombies will not dissapear or teleport when shocking them
steps: simply walk up to a zombie in afterlife and shock it.

3: this might not be able to fix but Several areas (showers, tunnels and afterlife vision) are too dark to see.

4: Standing near the afterlife box by the MP5 will cause the map to dissapear
Steps stand by the afterlife box (To the left, facing the wall), and look around, to see through rooms and at certain angles, the map will fully dissapear.

simple Errors:
The AN94 is not in the box on the original version

the afterlife timer (how long you can be in afterlife) is shorter than 1 minute (after 20 seconds or less I already used up more than half of my time)
Last edited by ItsCS117; 13 May, 2019 @ 1:08pm
Brando 13 May, 2019 @ 3:25pm 
Extremely common bug, suddenly have connection issues and game crashes for everyone, and when near afterlife spot above laundry room game's textures will glitch out.
Tactile 13 May, 2019 @ 5:38pm 
I've played a few game and have encountered a few bugs but I want to know what power do you have over these? Since from what I understand you've lost the original map files, what do you have the power to edit and change and whats the limits?
Cypress  [developer] 13 May, 2019 @ 6:16pm 
Originally posted by TactileFeedback:
I've played a few game and have encountered a few bugs but I want to know what power do you have over these? Since from what I understand you've lost the original map files, what do you have the power to edit and change and whats the limits?

I can edit pretty much everything aside from actual map stuff, so things like the render glitches and *maybe* the gondola issue is unrepairable. Scripts, weapons, sounds, etc. however I have complete control over.
INeedGames 13 May, 2019 @ 7:56pm 
Happened twice now

Cooking a grenade, walking towards Electric Cherry from the roof and jumping causes the game to lock up and freeze during the white screen going into afterlife.

Could be a different reason, but happens reguardless.

https://www.youtube.com/watch?v=tpJYbD9Nb0w
Quackenburt 13 May, 2019 @ 10:39pm 
Massive lag during the transition from the loading screen to the map while the map is still running behind the scenes, causing you to die in afterlife and having to restart the map, this can happen multiple times in a row.
Death 13 May, 2019 @ 10:58pm 
sometimes during the game you will just get connection interrupted regardless of doing offline solo or not

also opening the showers from the tunnels will sometimes bug out the showers door near the cafe and will not open

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1740914116

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1740914063
luigismansion44 14 May, 2019 @ 12:03am 
i have two bugs to report.

1. There is a pathing error for the Brutus that spawns in the showers when playing co-op where we will start running in place in some spots down there. PS he can still hit you if you walk in front of him but he wont get out of the spot

2. If you go down during Afterlife (by letting it run out). it crashes the game.
Gian800 14 May, 2019 @ 5:44am 
Knifing doesn't actually show the knife in your hands, while it did without the patch when the shiv was a weapon.

Brutus gets stuck running against the Double Tap machine when it spawns close to it.
Last edited by Gian800; 14 May, 2019 @ 5:47am
Death 14 May, 2019 @ 3:35pm 
Originally posted by Gian800:
Knifing doesn't actually show the knife in your hands, while it did without the patch when the shiv was a weapon.

Brutus gets stuck running against the Double Tap machine when it spawns close to it.

Brutus literally gets stuck anywhere on the map so long as you can run through corners and corridors fast enough
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