Shadowrun Returns
SNES Reboot Alpha Version - OLD VERSION
Αυτό το θέμα έχει κλειδωθεί
ledeir  [δημιουργός] 10 Οκτ 2013, 11:43
A small survey - What do you want us to work on next?
I am going to be out of town for NYCC this weekend. The rest of the team will be working away, but there won't be any updates posted until I am back. (If you are hoping to find me, just look for Harry Dresden w/ a SRR shirt on Friday)

So I figure I'll use this time wisely with a brief survey.
What area of the pack do you want us to work on next?

1) Matrix and hacking [3 votes]
2) Cortex bomb actually working (timer and all) [1 vote]
3) Random Spawning of hitmen / snipers Downtown [0 votes]
4) Properly functioning hire-able runners who will actually leave when they are supposed to. [1 vote]
5) More playable locations (even if they aren't balanced) [3 votes]
6) Properly balanced locations [2 votes]
7) Something else... [0 votes]

Thanks in advance!

-Updated with current vote count.
Τελευταία επεξεργασία από ledeir; 16 Οκτ 2013, 8:42
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Definetly Matrix. It's one of the very few things I didn't care for in the SNES version and I'd love to see the reboot make a great game even better.
More playable locations (unbalanced) then matrix.
ledeir  [δημιουργός] 1 Νοε 2013, 21:14 
Im hoping for a couple more votes on our matrix survey, but its near the top of my list
7) Hints, or something to point us dense ones in the right direction, (one can only do so many laps around a town before going insane :P).

EDIT: HEY! You left out my vote when updating to reflect votes cast.
Τελευταία επεξεργασία από sirchet; 11 Νοε 2013, 8:45
1, 3, 6 In my opinion:) And ceep up the good work m8:) Loooove to see this old clasic back on the net:D
My vote goes to nr 6
ledeir  [δημιουργός] 1 Ιαν 2014, 23:10 
Marking this topic as closed.
Thanks for all the votes.
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