Arma 3
RKSL Studios - Attachments v3.02
MUW_Vinny 2019 年 8 月 10 日 上午 3:44
Setup on Linux Server
Hey guys,

first of all: Great Work! I ran the mod local on my Windows machine. I pretty like the Weapons, Models, Textures, etc.

My problem right now is: I'm trying to get this specific Mod (and those which depend on this) to run on an Dedicated Linux Server (Ubuntu). It appears that the backslashes " \ " as known from windows paths are hardcoded in this mod.

The Errorcode while launching the server process:

ErrorMessage: Cannot open file '/home/steam/steamcmd/arma3/@RKSLAttach\addons\rksl_rmr' Application terminated intentionally 12:32:47 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Cannot open file '/home/steam/steamcmd/arma3/@RKSLAttach\addons\rksl_rmr'

I saw this on other mods, too. I.e.: Advanced Urban Rappelling (ModID: 730310357).

Is this something i ♥♥♥♥♥♥ up? I'm kind of new to the whole serveradministartion in ArmA, so please apologize if I failed to set it up correctly.

Regards
Vinny

Oh - and sorry for my english. Its not my first language.
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SteelShot 2019 年 9 月 2 日 上午 10:07 
引用自 Bohemia Wiki
Case sensitivity & Mods
Some mods such as CUP Terrains and @ALiVE will not function if there are capital letters in any of their file names. If you do not update your mods on a regular basis, you can just use the command
find . -depth -exec rename 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \;
in the directory where your mods are located. This will recursively search the directory tree and make all the filenames lowercase.

If you regularly update your mods using, e.g. ArmA3Sync, you will find that this will redownload any files/folders that have changed case every time you run it. The solution to this is to use a package called "ciopfs" - Case Insensitive On Purpose Filesystem. You should first run the "find . -depth..." command mentioned above on your mod folder. Then, make an empty directory outside of the mods directory, e.g. mods_caseinsensitive. You then mount the directory with
ciopfs mods mods_caseinsensitive
and tell ArmA3Sync to synchronise in the mods_caseinsensitive directory. Once it has finished, you can unmount the directory with
fusermount -u mods_caseinsensitive
You should find that all of the files in the original mods directory are lowercase.

SOURCE[community.bistudio.com]

MAKE SURE THAT THE PHYSX LIBS IN THE ROOT DIR OF THE SERVER ARE UNTOUCHED THEY HAVE TO BE THE WAY THEY ARE
最後修改者:SteelShot; 2019 年 9 月 2 日 上午 10:15
SteelShot 2019 年 9 月 2 日 上午 10:12 
Note to Developers: I find that making mods for anything, it's better to always use lowercase. Windows doesn't give a s**t, while any unix system will do
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