Sid Meier's Civilization VI

Sid Meier's Civilization VI

Anno Domini: Gathering Storm edition
The Clamp 2019 年 2 月 20 日 下午 5:36
True Start Map
So I was wondering if anyone knows of a true start map that is compatible with this mod? Just curious as having some small amount of historical recreation would be cool. Thanks.
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rob8xft  [开发者] 2019 年 2 月 21 日 下午 12:11 
There isn't yet - but next week when I have some time, I'm building in compatibility with YnAEMP.
Nerfed 2019 年 3 月 15 日 下午 10:52 
Do we have an update on this?
rob8xft  [开发者] 2019 年 3 月 16 日 上午 3:34 
Please read the comments about RL in the main comments. I have two funerals to deal with first.
rob8xft  [开发者] 2019 年 6 月 1 日 上午 3:24 
The mod now is compatible with YnAMP.
Hannibal_180 2019 年 6 月 2 日 上午 11:12 
hello
Thx for that great game.... i love that because i love history..... but i think the carthagian civilitation is not in the correct start locaction... it starts in the middle of the iracian area but it should start in the tunistian area.... or was it so liked?
YungTHC 2019 年 6 月 3 日 上午 11:34 
Has anyone gotten this mod to work with TSL for YnAMP?
I've tried all of the maps included in YnAMP and I still get stuck on a random world. Rob, can you detail exactly what settings are needed for compatibility?
rob8xft  [开发者] 2019 年 6 月 29 日 上午 3:49 
The TSLs should be correct and have been verified by SeelingCat. However, there was an issue with YnAMP, for which there was an update shortly after Anno Domini and the update caused issues with the compatibility of the two mods. I'm not sure when a resolution to it can be done though (due to my level of competence and people who would normally help having RL issues themselves).
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