ATLAS
Soap's Medieval Structures
 Acest topic a fost fixat, deci probabil este important
WickedSoap  [dezvoltator] 4 febr. 2019 la 13:16
Bug Reports
You can post bug reports here. Please be respectful and descriptive when posting here.
Editat ultima dată de WickedSoap; 28 apr. la 19:34
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Se afișează 1-15 din 16 comentarii
I installed on Nitrado servers and it ran fine for 4 hours yesterday. Then there was an update for it, so i brought down servers, had people log off, uploaded your patch and neither myself or Nitrado could get servers back up. Had to restore backup, at which point my and anyones character that installed mod could no longer craft smithy, loom, tannery etc. Had to do wipe. Was 2nd day playing after a week of server probs with Nitrado, so, while i appreciate your hard work, it really messed us up. Hope it gets figured out.
WickedSoap  [dezvoltator] 6 febr. 2019 la 3:41 
Zusha0013, i can assure you this wasn’t caused by my mod. It’s sounds like your server save corrupted when the server was going down for an update (Atlas bug unrelated to mods or mine). So in essence it does suck that you lost all your stuff, That’s the price you pay for early access, but fortunately the issue has no connection to my mod.
Well, that may be as this is still so buggy. I did thank you for time involved, I understand what a pita these are. I will wait on any more mods for the time being, though I want to use them, till game becomes more stable I cannot afford downtime, even if it is all the game bugs not mods. Stay strong and keep the good work up, I look forward to using it when I become less of a stressed out human my friend 👍😉
Pawsie 13 febr. 2019 la 11:07 
Editat ultima dată de Pawsie; 13 febr. 2019 la 11:14
WickedSoap  [dezvoltator] 13 febr. 2019 la 13:14 
Interesting. Going take a look at it now.
WickedSoap  [dezvoltator] 13 febr. 2019 la 13:23 
Thanks for the report, fix coming in v.5.0 (Dropping Today)
The floating dock is kind of glitchy when you run across it. I also had a fairly large dock built and placed 1 piece in the wrong place. When I picked it up the entire dock disappeared.
WickedSoap  [dezvoltator] 18 febr. 2019 la 9:07 
I found this in the dev kit and was able to fix it. Still looking into people falling through it as they walk.
Postat inițial de WickedSoap:
I found this in the dev kit and was able to fix it. Still looking into people falling through it as they walk.
Thank you, I built another one today and when I had to demolish a piece the whole dock disappeared again. I seen in your discord however you are working on a fix. Thanks for the quick reply and all your hard work!
WickedSoap  [dezvoltator] 21 febr. 2019 la 8:14 
Thanks for vocalizing bugs and helping with the development process <3
Dave 28 febr. 2019 la 19:18 
cannon turn blue when you try to place them on the battlements but it dont. and you still kinda get hung up on them
Editat ultima dată de Dave; 28 febr. 2019 la 19:20
WickedSoap  [dezvoltator] 1 mart. 2019 la 8:34 
Postat inițial de Dragoondave:
cannon turn blue when you try to place them on the battlements but it dont. and you still kinda get hung up on them

Still looking into Collision issues on battlements (why you’re getting stuck in them). I assume the cannon placement should be fixed when i fix battlement Collision. Thanks for the report!
Dave 1 mart. 2019 la 16:55 
also when you try to replace thatch parts with your castle builds parts it gives them 5k health instead of 10k when you just place them on the ground. and the battlements have placing issues when you try to place them on the ceilings on pillers
Editat ultima dată de Dave; 1 mart. 2019 la 17:00
So while loading into a server with this mod on it, the loading gets stuck on PrimalGameData_BP_SoapsStructures, would this be a server side bug?
WickedSoap  [dezvoltator] 14 iun. 2019 la 7:17 
Postat inițial de Irish Crime™:
So while loading into a server with this mod on it, the loading gets stuck on PrimalGameData_BP_SoapsStructures, would this be a server side bug?
Uhhh maybe? I don’t play atlas anymore and you’re the first to report the bug. Was there an update within the last 24 hours? If not then yes, it’s probably server side
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