Divinity: Original Sin 2

Divinity: Original Sin 2

Shapeshifter's Freedom: Race Refinement
Ambyli  [developer] 29 Jan, 2019 @ 10:08pm
Known Bugs
A list of known bugs and intended changes:
- Make crafting recipe more unique
- Issue where default description skill of skillbook isnt removed properly upon knowledge of skills
- Currently the skills overwrite the ones in the game, I would like to instead make them unique with their own icons and maybe make them carry more Action Points or Source Points even
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Cybrid 0x0t2md2W 2 Feb, 2019 @ 5:44pm 
it;'s probably a given......but I think in order to do this you'd have to make a dummy copy that, if a buff/debuff, overwrites the skill vanilla skill effect. as such you'd be able to make and change them as new skills without affecting vanilla skills. but I like the idea, especially for undead lizards to have dragon's breathe(or maybe the poison variety one npc has. but that's not the point).
Ambyli  [developer] 2 Feb, 2019 @ 6:24pm 
Yeah, I can easily make new skills and such. I love the idea of a poison variety of dragons breath and flesh sacrifice. I'll look into it. Right now I'm struggling to find any meaningful information on how innate skills (or any skill) are removed and replaced. So more trial and error lol.
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