RimWorld

RimWorld

Combat Extended [1.4]
Inked. 14 Jan, 2021 @ 10:19pm
Patching pawn loadouts to use specific ammo?
Hey so I tried researching and looking at the github wiki for the answer but couldn't find anything. Suppose I have a custom faction mod and I'm patching the pawnkinds to have proper CE loadouts, but lets say I have a shotgun and I want the pawnkind to spawn with specifically beanbags, no lethal ammo.

Is this possible to do? Can I force the ammo variant or does it have to be random?