RimWorld

RimWorld

Combat Extended [1.4]
OVERLORD 2. aug. 2022 kl. 2:52
Turrets no ammo option.
I know I can turn off ammo system and I did consider it, but ultimately I enjoy all the ammo types, and working with what ammo I have. Plus it's fun to see NPC enemies turn up with a couple of bullets and knowing it won't get them far.

I have a mini turret behind my base and it can exhaust itself completely before a single raid is over. My NPCs are useless at reloading it, and if I put a stockpile zone for ammo outside the turret, it says there's no ammo nearby to reload.

tl;dr can we get an option to disable ammo in turrets without disabling ammo for everyone?
OR can I stuff like, 5000 rounds in my turrets so I don't need to worry about it for a while?
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MathWhiz 12. aug. 2022 kl. 12:49 
My only suggestion is to mark your turrets as "hold fire" until the enemy is closer, as they have an annoying tendency to fire off half their ammo at targets a mile away behind full cover. It does add even more micromanagement to an already finicky combat system, but 100 bullets goes a lot further when they actually have a chance to hit something.
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