RimWorld

RimWorld

Combat Extended [1.4]
duke dunac 26 Feb, 2022 @ 8:11pm
Doomsday Projectiles Spawning every tick in Southwest corner of map
Accepted shuttle guard quest, guard pawn has doomsday launcher, every tick whenever he aims at a raider the game spawns a doomsday rocket in the southeast corner of the map which immediately explodes. Log attached and error below.

I am wondering which mod causes this, or if it's caused by an incompatibility between two mods that someone has seen before.

https://gist.github.com/f29b81ff84c7bc2f35b75e7bcf84f151

Exception ticking Petros (at (55, 0, 228)): System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <a887c1e412ee43f1899a07dbab3950a9>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()