RimWorld

RimWorld

Combat Extended [1.4]
LilyOswald 4 Sep, 2020 @ 12:45pm
Combat Extended Combat Equations
I have been searching around for an hour trying to find details on the specific equations used in Combat Extended to determine combat math, especially melee math. I want to create a C++ utility to model CE combat for the purposes of creating and balancing mods, again especially for melee combat.

I suppose It could also be used to model combat for the sake of people looking to optimize load outs, but mostly I want to be able to more accurately calculate and compare weapon performance for better balancing. Is this listed somewhere easy that I am just missing, or would I have to dig through CE's code to find this stuff? Don't want to reinvent the wheel, so to speak, and if I don't have to go digging through code I could make this far more quickly.