RimWorld

RimWorld

Combat Extended [1.4]
SGTSylver 15 Jun, 2020 @ 5:41pm
Hunting is bugged... I think.
My pawns go right up to an animal to hunt them and animal revenge is 100%. If I remove the mod things work fine like vanilla so I don't think it is a mod conflict but I can't rule that out. Any ideas on how to resolve this or if there is a mod to correct this?
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Showing 1-4 of 4 comments
Lord Dudelsack 16 Jun, 2020 @ 5:15pm 
My hunting seem to works normal. No revenge on 0 revenge animals and the occasional one on animals with revenge chance
Glamses 17 Jun, 2020 @ 12:22pm 
I can attest that this happens to me too, though I don't get 100% revenge; because of how close they get, I expect that's why it happens so often in the first place.
Last edited by Glamses; 17 Jun, 2020 @ 12:22pm
Lord Dudelsack 19 Jun, 2020 @ 2:58am 
maybe its something with the hunting stealth borked? imy hunters are using ghillie suits. ve to admit that i also dont really care because my hunters are using autoshotguns and those beast pretty much annihilate even a enraged rhino herd with buckshot loaded
MercyLost 22 Sep, 2020 @ 8:27pm 
From what I can tell: this mod configs hunting pawns to preserve ammo because ammo can be valuable. Thus, they "hunt" within slapping distance as opposed to max range. It works with high power shotguns, but makes no sense with sniper rifles or stone arrows. Until fixed, I recommend manual hunting by drafting pawn.
Optimally, disable hunt option on all, toggle hunt on the creatures you want to kill, draft pawn, shoot till creature has a bleed out rate. That conserves ammo, protects pawns, and ensures that your butcher will auto retrieve the animal when it dies.
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Showing 1-4 of 4 comments
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