RimWorld

RimWorld

Combat Extended [1.4]
popcorn 13 May, 2020 @ 7:47pm
[BUG]? Simple Sidearms and CE tool switching loops
Simple Sidearms remembers a pawns weapons and CE lets you set loadouts for your pawns.

The problem comes to the load outs. if you want to have a pawn have 1 tool and 1 firearm, you can if you dont use a load out. But if you have the pawn's loadout include the weapon and tool/melee weapon, the loadout doesn't include the equipped tool causing the pawn to find another tool. Then when SS switches the tool back to the inventory, the pawn must take the extra back to a stock pile and find a second weapon to hold in the inventory. This causes the pawn to have duplicates of assigned equipment.

The other way to try to use loadouts with SS is to not include either firearm or tool. However this causes the pawn to remember both pieces of equipment through SS and the loadout notices that there is extra equipment in the inventory forcing the pawn to haul it to a stockpile. Then the pawn will do a job and come back to obtain the remembered equipment, esentially causing a infinite loop of equipment hauling and equipping.

I could see a fix by having the loadout also read the equipped item so it doesn't force the pawn to find a duplicate. Or by allowing a item/items stay in the inventory and not forced out if you, say, set the amount to 0 or the like.

If there is a way to work around this or a patch, please let me know because I was not able to find it.
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Dustin Echoes 28 Jan, 2021 @ 5:15pm 
Smort - use pocket sand.
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