RimWorld

RimWorld

Combat Extended [1.4]
Matching Guns to Ammo
I know, I know, there's a check box to have it stated in the name of the gun in the options menu. I think it's on by default. BUT, that doesn't show in crafting menus, in the scenario editor, etc, and it can be tough to...
♥♥♥♥♥♥ I just posted by mistake. Bear with me, I'm editing in the actual guide. Don't mind me being an idiot.


For reference purposes, the vanilla guns' names are included in parenthesis, since Combat Extended changed them all to specific models.
This includes the weapons from Combat Extended Guns (marked with *), and also the weapons from Westerado when running the compatibility patch (marked with W).


* AK-12 5.45x39mm Soviet
* AK-47 7.62x39mm Soviet
* AKS-74u- 5.45x39mm Soviet
W bayoneted musket rifle .58 minie
* Bolt-Action Pistol- .303 British
* Bolt-action sniper rifle- .303 British
W Break-action revolver- .44 magnum
W Break action shotgun 12 gauge
W Breechblock rifle- .303 british
W Breechblock Sniper rifle- .45-70 Gov't
W Broomhandle pistol- 7.63x25mm Mauser
W Cattleman .45 colt
Charge lance- 5x35mm Charged
W Coach Gun- 12 gauge
W Decorated Musket Rifle- .58 minie
W Decorated repeating rifle- .44-40 Winchester
Degtyarev DP (light machine gun) 7.62x54mmR
W Double-Action Revolver- 11.3x36mmR
W Flintlock Pistol- .58 Minie Ball
* FN FAL- 7.62x51mm NATO
W Harlow's Revolver- .44 Magnum
Inferno cannon- 80x256mm Fuel Cell
* KRISS Vector- .45 ACP
* L-20 LMG- 8x35mm Charged
Lee-Enfield (Bolt action rifle)- .303 Brit
W Lever-Action Pistol- .41 Short
W Lever-Action Shotgun- 10-gauge
*M-60- 7.62x51mm NATO
M16A4- (assault rifle) 5.56x45mm NATO
M24 (sniper rifle): 7.62x51mm NATO
M1911 (autopistol) .45 acp
W Mare's Leg- 10 gauge
* Milkor MGL- 40x46mm Grenade
Minigun- 7.62x51mm NATO
Mossberg 500 (pump shotgun) 12 gauge
W Musket Rifle .58 minie
* P7- 9x19mm Para
W Percussion Pistol- .58 Minie Ball
W Percussion revolver- .38 ACP
W Percussion Rile- .58 Minie Ball
*PKM- 7.62x54mmR
*PTRS-41- 14.5x114mm soviet
*R-11 Precision Rifle (8x35mm Charged)
R-15 charge rifle (charge rifle) 6x24mm Charged
W Rebel Revolver- .38 ACP
W Repeating rifle- .44-40 Winchester


*RM2 Flamethrower- flamethrower fuel
Is what the in-game files say anyway. Please direct your attention to the note in the upload description that states it is actually JELLIED PROMETHIUM.

*RPD- 7.62x39mm Soviet
Ruger Redhawk (revolver) .44 magnum
Saiga 12K (chain shotgun) 12 gauge
W Sawed-off Coach Gun 12 gague
*SKS- 7.62x39mm Soviet
*SVD 7.62x54mmR
T-9 Incendiary Launcher 30x64mm Fuel Cell
*Tac-50 .50 BMG
*Taurus Judge- .45 Colt OR .410 bore
Tec DC-9 (machine pistol)- 9x19mm Para
W Trench Gun 12 gauge
UMP-45 (heavy SMG): .45 ACP
*USAS-12 - 12 gauge



TURRETS-

The standard mini turret uses 5.56x45mm NATO.

Heavy Auto Turret- 14.5x114mm
Charge Blaster Auto Turret- 6x24mm Charged
90mm Flak- 90mm
AGS-30- 30x29mm
M240B- 7.62x51mm NATO
KPV- 14.5x114
Last edited by Jimmy Carter; 5 Feb, 2019 @ 2:44pm
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Showing 1-3 of 3 comments
PD69420XDLMAO 18 Jun, 2019 @ 12:15pm 
some guns don t show clips , and simply don t work with any ammo , i ve seen raids where the dudes had cool weapons and just sit there aiming , but when i payed a close look , they didn t have ammo , and then i tried maching them with all ammo types , still didn t work , so i don t know what am i doing wrong..
Alistaire 25 Aug, 2019 @ 4:34pm 
Gun recipes will show the calibre in the next CE update
The .410 Bore Buckshot doesn't work with my Taurus Judge at all, no idea why.
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Showing 1-3 of 3 comments
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